Skip to content
CreatePricing
Sean - AI-generated fantasy Character

Sean

Human · Artificer · Level 1 · Sage

Sean

He is intensely curious and views every problem as a puzzle that can be solved with the right tool.
AC15
HP9/9
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 15 · HP 9 · 30 ft.
AlignmentChaotic GoodGenderMaleAge26
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor,
Medium armor,
Shields

Weapons

Simple weapons

Tools

Thieves' tools,
Tinker's tools,
Smith's tools

Languages

Common,
Elvish,
Dwarvish,
Celestial

Features

4 features

Action

  • Magical TinkeringLevel 1

    You can invest a spark of magic into mundane objects. As an action, you can touch a tiny nonmagical object and give it one of several properties: emit light, play a recorded sound, emit an odor or non-verbal sound, or display a static visual effect.

Always on

  • SpellcastingLevel 1

    You have studied the workings of magic and how to channel it through objects. You use Intelligence as your spellcasting ability.

  • Ability Score IncreaseHumanAll ability scores increase by 1.
  • ResearcherSage

    When you attempt to learn or recall a piece of lore, if you do not know that information, you often know where and from whom you can obtain it.

Spells

4 spells

Spellcasting. Sean casts with Intelligence (spell save DC 12, to hit with spell attacks).

Cantrips (at will): ,

1st level (2 slots): ,

Gear

8 items

Weapons

  • Dagger
    A simple melee weapon. 1d4 piercing damage.
  • Light Crossbow
    A simple ranged weapon. 1d8 piercing damage.

Armor

  • Scale Mail
    Medium armor consisting of shaped metal scales on a leather backing.

Tools

  • Thieves' Tools
    Set of tools for picking locks and disarming traps.
  • Smith's Tools
    Tools for working with metal.

Gear

  • 20×
    Crossbow Bolts
    Ammunition for a crossbow.
  • Dungeoneer's Pack
    Includes a backpack, crowbar, hammer, pitons, torches, ration, and waterskin.
  • Ink and Quill
    Supplies for writing and recording research.

Appearance

Sean has a perpetual smudge of grease across his cheek and a messy mane of brown hair that refuses to stay down. He wears worn scale mail that he has personally polished and modified with small, glowing copper wires. His hands are calloused and stained with various inks, and a pair of brass-rimmed goggles is almost always resting on his forehead.

Mannerisms

He constantly drums his fingers against any available surface as if testing its structural resonance.

Personality

He is intensely curious and views every problem as a puzzle that can be solved with the right tool. He is friendly and prone to fast talking, often jumping from one technical explanation to another without pausing for breath. Despite his chaotic workspace, he cares deeply about the well-being of others and will spend hours perfecting a mechanical toy for a sad child.

Ideals

Improvement. The world is a work in progress, and we have a responsibility to leave it more efficient than we found it.

Bonds

I carry a letter from a former mentor who went missing while searching for a lost clockwork city. I intend to find him and the secrets he sought.

Flaws

I am so enamored with innovation that I often ignore the safety warnings on my own creations.

Quirks

Frequently whispers 'Wait, I have a tool for this' while rummaging through his bags.
Apologizes to his wrench when he drops it.
Smells faintly of lavender and burning oil.

Background

Sean spent his early adulthood as a junior scribe in the Great Archives, a massive library dedicated to preserving ancient knowledge. While others were content transcribing old poems, Sean was obsessed with the discarded schematics found in the margins of spellbooks. He spent his nights in the library's basement, building strange devices that hissed and popped, much to the annoyance of the head librarians. One evening, an attempt to build a self-inking pen resulted in a localized gravitational anomaly that cleared the room of every book on the shelves. This incident was the final straw for the archive staff. Sean was politely but firmly asked to pursue his research elsewhere, provided that 'elsewhere' was at least ten miles from the city gates. He took his severance pay, his favorite smithing hammer, and a collection of stolen blueprints into the wild. He now roams the land, convinced that the world is a giant machine that simply needs a few missing parts to run perfectly.

“While others were content transcribing old poems, Sean was obsessed with the discarded schematics found in the margins of spellbooks.”
From their backstory
Background
Sage

Connections

Species

Human

Media

0 images

No images yet.

Visual sheet

Turn Sean into a sheet

A high-res, share-ready sheet you can post or print.