Gruge
Gruge
Sheet
AC 14 · HP 45 · 35 ft.Saving throws
Skills
- Animal HandlingWIS
- AthleticsSTR
- IntimidationCHA
- PerceptionWIS
Armor
Weapons
Tools
Languages
Features
12 featuresBonus action
- Combat Wild ShapeLevel 3
You can use Wild Shape as a Bonus Action. While transformed, you can cast Abjuration spells and use a Bonus Action to expend a spell slot and regain 1d8 HP per level of the slot.
- Moonlight StepLevel 6
As a Bonus Action, you can teleport up to 30 feet to an unoccupied space you can see. You then have Advantage on the next attack roll you make before the end of your current turn. You can use this feature 2 times per Long Rest.
- Large FormGoliathOnce per Long Rest, use a Bonus Action to become Large for 10 minutes, gaining Advantage on STR checks and 10ft increased Speed.
Always on
- Primal Order (Warden)Level 1
You gain proficiency with Martial Weapons and Medium Armor.
- Wild ShapeLevel 2
You can transform into a beast. You have 2 uses per Short Rest. You gain 18 Temporary Hit Points when you transform.
- Circle FormsLevel 3
You can transform into a beast of CR 2 or lower. Your attacks in beast form can deal Radiant damage instead of their normal type.
- Wild ResurgenceLevel 5
Once per Long Rest, you can expend a spell slot to regain a use of Wild Shape, or expend a use of Wild Shape to regain a level 1 spell slot.
- Savage Attacker (Origin Feat)Level 1
Once per turn when you hit a creature with a weapon, you can roll the weapon damage dice twice and use either total.
- Powerful BuildGoliathYou have Advantage on saving throws to end the Grappled condition and count as one size larger for carrying capacity.
- Mountain BornGoliathYou have Resistance to Cold damage and do not suffer exhaustion from high altitudes.
- Giant Ancestry (Hill Giant)GoliathWhen you hit a creature with an attack roll, you can force them to make a STR save (DC 14) or fall Prone. Used 3 times per Long Rest.
- Battlefield TrainingSoldier
You have been trained in the logistics of war, granting you specialized skill with Athletics and Intimidation.
Spells
11 spellsSpellcasting. Gruge casts with Wisdom (spell save DC 13, to hit with spell attacks).
Cantrips (at will): ,
1st level (4 slots): , ,
2nd level (3 slots): , ,
3rd level (3 slots): , ,
Gear
6 itemsWeapons
- QuarterstaffA heavy wooden staff that can be used with Shillelagh.
Armor
- Scale Mail CarapaceA gift from Ceredwen, this natural black carapace acts as heavy protection.
Tools
- Iron ChainA sturdy chain used to lead ROUS the rat.
- Druidic Focus (Wooden Totem)A small bear figurine.
Gear
- Black Pimp CoatA flamboyant, heavy black fur coat worn over armor.
- Explorer's PackStandard survival equipment.
Appearance
Gruge is a massive brown bear standing on his hind legs, with fur that smells of cedar and pine. His eyes glow with a soft, bioluminescent blue light. Over a layer of natural, jet-black chitinous carapace, he wears an oversized, stylish black pimp coat with fur trim. He holds a heavy iron chain linked to a massive, alchemically enhanced rat, and a spunky goblin artificer with a neon pink mohawk often perches on his shoulder.
Mannerisms
Gruge has a habit of nodding slowly while someone speaks, emitting a low vibration in his chest that sounds like a purr.
Personality
Gruge is profoundly gentle for his size, possessing a paternal warmth that radiates to all he considers friends. He speaks with a slow, deep rumble and treats every act of kindness as a sacred debt. Despite his soldier background, he prefers to settle conflicts with a stern look or a protective embrace, only turning to his primal strength when his family is threatened.
Ideals
Protection. The strong must act as a shield for the weak, for kindness is the only thing that outlasts death.
Bonds
Gabbie the goblin is more than a companion, she is the sister I chose. ROUS is my responsibility and my loyal shadow.
Flaws
I am often too trusting of those who appear helpless, and my size makes it impossible for me to ever truly hide.
Quirks
Background
Gruge began his life as a simple brown bear in the deep woods, until a dying druid of Ceredwen chose him for a final act of magic. The druid awakened his mind and gifted him a sliver of divinity to ensure his survival, which manifested as the glowing blue eyes and the dark carapace that shields his hide. Thrust into a world he didn't understand, Gruge joined a mercenary company to find a new purpose, where he learned the ways of the soldier but never lost his inner connection to the wild. During a siege, he saved Gabbie, a goblin artificer with more talent than sense, from a collapsing tower. Gabbie in turn helped stabilize Gruge's loyal companion, ROUS, a giant rat that had been poisoned by alchemical waste. Since then, the three have been inseparable. Grugge views his current life as a continuation of the druid's kindness, seeking to use his massive frame and burgeoning nature magic to shield the small and the lost.
“During a siege, he saved Gabbie, a goblin artificer with more talent than sense, from a collapsing tower.”
- Background
- Soldier
Connections
Species
Goliath
Media
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