Ketta Gelt
Ketta Gelt
Sheet
AC 14 · HP 63 · 25 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
21 featuresAction
- Weapon Attack
When Your turn
Use a rapier, shortbow, or dagger to make a weapon attack. Ranged attacks with the shortbow can benefit from Sneak Attack when the requirements are met.
Bonus action
- Cunning ActionLevel 2
When Your turn
As a bonus action, Dash, Disengage, or Hide.
- Fast HandsLevel 3
When Your turn
As a bonus action, make a Dexterity check with thieves' tools, Use an Object, or use a magic item that normally requires an action.
Reaction
- Uncanny DodgeLevel 5
When An attacker you can see hits you with an attack
Halve the damage from an attack that hits you, using your reaction.
Always on
- Sneak AttackLevel 1
When Once per turn when attacking with advantage, or when an eligible enemy is within 5 feet of the target and you do not have disadvantage.
Make one weapon attack against a creature within range. If the attack qualifies, add 5d6 Sneak Attack damage once per turn.
- Second-Story WorkLevel 3
When While moving or climbing
Use the Thief's ability to climb at full speed and make rooftop movement without extra climbing cost.
- ExpertiseLevel 1
You gain proficiency in thieves' tools. You can add double your proficiency bonus to four proficient skills or tools: Deception, Investigation, Perception, and Sleight of Hand.
- Thieves' CantLevel 1
You know the secret mixture of dialect, jargon, and code used by rogues to hide messages in ordinary conversation.
- Roguish Archetype, ThiefLevel 3
You gain proficiency with the disguise kit and forgery kit. You can create false identities, including documentation and established personal details, and use them to pass as another person.
- Ability Score ImprovementLevel 4
You can increase one ability score by 2, or two ability scores by 1. Ketta increased Dexterity by 2, from 14 to 16.
- Ability Score ImprovementLevel 8
You can increase one ability score by 2, or two ability scores by 1. Ketta increased Strength by 1 and Constitution by 1, from 14 to 15 and from 12 to 13 respectively.
- Reliable TalentLevel 7
You can add half your proficiency bonus, rounded down, to any ability check that does not already include your proficiency bonus.
- Supreme SneakLevel 9
You have advantage on a Dexterity (Stealth) check if you move no more than half your speed on the same turn.
- Use Magic DeviceLevel 13
You can use any magic item, regardless of its restrictions, including class, race, and level requirements.
- LuckyHalfling, LightfootWhen you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- BraveHalfling, LightfootYou have advantage on saving throws against being frightened.
- Halfling NimblenessHalfling, LightfootYou can move through the space of any creature that is at least one size larger than you.
- Naturally StealthyHalfling, LightfootYou can attempt to hide even when obscured only by a creature at least one size larger than you.
- Small sizeHalfling, LightfootYou are Small.
- Walking speedHalfling, LightfootYour base walking speed is 25 feet.
- False IdentityCharlatan
Ketta maintains several false identities, forged documents, and practiced mannerisms. She can create a convincing disguise and fabricate documents well enough to support her aliases, provided she has the necessary materials and time.
Gear
11 itemsWeapons
- RapierA finely balanced one-handed finesse weapon suitable for precise strikes.
- ShortbowA shortbow with a quiver containing 20 arrows.
- 2×DaggersA pair of balanced finesse weapons, one hidden in each boot or sleeve.
Armor
- Leather ArmorStudded or plain leather protection that does not impose disadvantage on Dexterity (Stealth) checks.
Tools
- Thieves' ToolsTools for picking locks and disabling traps, including picks, small files, pliers, and narrow metal tools.
- Disguise KitMaterials for changing appearance, including cosmetics, hairpieces, false facial hair, and small prosthetics.
- Forgery KitSpecial papers, inks, seals, and tools for producing false documents.
Gear
- 20×ArrowsA quiver containing standard arrows for the shortbow.
- Burglar's PackA set containing a backpack, a sack, 10 feet of string, a bell, five candles, a crowbar, a hammer, 10 pitons, a hooded lantern, two flasks of oil, five days of rations, a tinderbox, and a waterskin.
- Fine ClothesWell-made clothing suitable for appearing respectable in markets, courts, or private homes.
Purse
- 15×Gold PiecesStarting currency from the charlatan background.
Appearance
Ketta is a compact Lightfoot halfling with a strong, athletic build, weather-browned skin, and close-cropped black hair threaded with a single gray braid behind her left ear. Her dark brown eyes are sharp and constantly measuring exits, pockets, and people's hands. She wears well-maintained leather armor beneath a charcoal travel coat, with bright red stitching hidden along the cuffs as a private reminder of her first successful confidence trick. A rapier hangs at her hip, while two slim daggers are concealed in her boots.
Mannerisms
Ketta answers questions with a slight tilt of her head, as if checking whether the speaker is worth believing. She taps her left thumb against her first two fingers when calculating a lie, and she always straightens crooked objects before leaving a room.
Personality
I am brisk, observant, and unfailingly polite when politeness is useful. I prefer practical solutions, dislike grand speeches, and become more relaxed the more dangerous a situation becomes. I trust people who admit what they want, even when their wants are ugly.
Ideals
Balance. The powerful take from everyone, so taking from the powerful is not theft. It is correction, provided I do not become the same kind of monster.
Bonds
I carry the stolen ledger that can clear my brother's name, and I will not let it be destroyed or used against innocent people.
Flaws
I cannot resist improving a lie once it has already worked. I also keep secrets long after sharing them would be safer, because surrendering information feels too much like surrendering control.
Quirks
Background
Ketta grew up in a halfling caravan that moved between river towns, market villages, and the outer lanes of larger cities. Her family traded in useful odds and ends, but Ketta learned early that a confident story could be worth more than a wagon full of goods. She became skilled at reading a mark, borrowing a name, and leaving town before anyone compared the signatures. Her favorite identity was a cheerful courier named Tavi Gelt, a persona so convincing that even some of her relatives forgot which name was real. Her luck failed when one of her forged contracts accidentally exposed a local magistrate's embezzlement scheme. The magistrate's agents burned the caravan's storehouse and arrested Ketta's older brother as the supposed forger. Ketta escaped with the original ledger, but she could not free him without condemning the rest of her family. She has spent the years since then mastering the more dangerous arts of the rogue, taking work that lets her gather information, acquire leverage, and quietly dismantle the network that ruined her home. She tells herself that every burglary is practical and every lie serves a purpose. She knows that is not always true.
“Her family traded in useful odds and ends, but Ketta learned early that a confident story could be worth more than a wagon full of goods.”
- Background
- Charlatan
Connections
Species
Halfling, Lightfoot
Media
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