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Riley Ripley - AI-generated fantasy Character

Riley Ripley

Aasimar · Pugilist (Hand of Dread) / Warlock (Undying) (Hand of Dread) · Level 20 · Merchant

Riley Ripley

Riley is exceptionally composed and speaks in a measured, smooth contralto.
AC25
HP401/401
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 25 · HP 401 · 30 ft.
AlignmentLawful EvilGenderFemaleAgeAgeless Presence
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AthleticsSTR
  • InsightWIS
  • IntimidationCHA
  • PerceptionWIS
  • PersuasionCHA
  • StealthDEX

Armor

Light Armor

Weapons

Simple Weapons,
Improvised Weapons

Tools

Navigator's Tools,
Vehicles (Land)

Languages

Common,
Celestial,
Abyssal

Features

17 features

Action

  • Healing HandsAasimarAs an action, touch a creature and roll 6d4, they regain that many HP. Once per Long Rest.

Bonus action

  • Dig Deep / Dig DeeperLevel 4

    Bonus action for resistance to B/P/S damage for 1 minute. Twice per Long Rest.

Always on

  • Iron ChinLevel 1

    Base AC equals 12 plus Constitution modifier while wearing light or no armor without a shield.

  • MoxieLevel 2

    Access 17 Moxie points. Use for Brace Up, One-Two Punch (2 unarmed strikes as bonus), or Stick and Move.

  • Bloodied But UnbowedLevel 2

    Reaction when taking damage to regain all Moxie points. If Bloodied, gain 68 temporary hit points.

  • Fisticuffs (1d12)Level 1

    Use 1d12 for unarmed strikes or pugilist weapons. Unarmed strikes deal 2d6 per custom legend level.

  • Heavy HitterLevel 3

    Hit with Unarmed Strike and apply damage plus a Grapple or Shove for free.

  • HaymakerLevel 5

    Expend 1 Moxie on hit to deal maximum damage. Regain the moxie on success.

  • Shake It OffLevel 10

    Remove exhaustion or conditions (Blinded, Charmed, etc.) at the start of your turn.

  • Dread HandLevel 18

    Manifest limbs into monstrous shapes for 1 minute. Gain Revenging Strike, Unslakeable Bloodlust, and Whirlwind of Violence.

  • Fountain of VisceraLevel 17

    Expend 6 Moxie points. Target within reach takes 100 piercing damage (save for half). If reduced to 0, enemies within 30 feet become Frightened.

  • UnbreakableLevel 14

    Advantage on STR, DEX, and CON saving throws. Reroll failed saves for 1 Moxie.

  • Celestial ResistanceAasimarResistance to Radiant and Necrotic damage.
  • DarkvisionAasimar60 feet.
  • Light BearerAasimarYou know the Light cantrip.
  • Celestial Revelation (Necrotic Shroud)AasimarOnce per Long Rest, transform for 1 minute. Each creature within 10 feet must save vs CHA or be Frightened. Once per turn, deal extra necrotic damage equal to PB.
  • Skilled (Origin Feat)Merchant

    You gain proficiency in three skills of your choice: Perception, Intimidation, and Stealth.

Spells

5 spells

Spellcasting. Riley Ripley casts with Constitution (spell save DC 24, to hit with spell attacks).

Cantrips (at will): ,

1st level:

2nd level (2 slots): ,

Gear

3 items

Armor

  • Leather Jerkin
    A sleeveless black leather garment.

Gear

  • Black Ring
    A dark, unreflective band worn on the left hand.
  • Leather Pants
    Durable black leather trousers.

Appearance

Riley is a 5ft 11in Aasimar with an ageless, haunting elegance and pale skin. Her body is a canvas for intricate matte-black pe-a tattoos that resemble geometric tendrils, covering her from the neck down. She has sharp high cheekbones and calculating brown eyes. Her black hair is styled in a slicked back undercut, emphasizing her fluid, predatory movements. She wears form-fitting black leather, showing only the shifting, inky ink on her skin.

Mannerisms

She tilts her head slightly when listening, like a panther assessing its prey. She never breaks eye contact during a negotiation.

Personality

Riley is exceptionally composed and speaks in a measured, smooth contralto. She embodies a predatory grace, appearing both fair and utterly ruthless. She operates with a strict code of trust. If someone breaks her word, they no longer exist as a person to her, but as a resource to be harvested. She values efficiency, elegance, and the cold calculation of the trade.

Ideals

Loyalty is the only currency worth more than gold. Fairness is for friends, ruthlessness is for fools who break trust.

Bonds

The Shroud is my family now. Salem Mercer is the only one I trust to watch my back while I drain the world dry.

Flaws

I am unable to see people as anything more than memories and vitality to be consumed once they outlive their usefulness.

Quirks

She habitually polishes her black ring when calculating a threat.
Her tattoos occasionally pulse or shift when she is angry.

Background

Born into a merchant caravan in the Desertstone Expanse, Riley’s childhood ended in blood when dragonborn raiders slaughtered her family. Fleeing into the shifting sands, she found sanctuary in a cave containing an eldritch mural. The entity behind the stone was patient, offering power that she initially refused. For years she honed her body as a pugilist, fighting her way through back alleys until a second raid brought her to the brink of death. She finally accepted the pact, waking to find her ink moving with a life of its own. Riley eventually settled in Zahra-Nur, rising through the fighting pits to find like-minded souls. Alongside Salem Mercer, she founded The Shroud, a syndicate that now dominates the Realm of Atrix. She rules from the Obsidian Rose, using her inky tendrils to enervate anyone who dares threaten her syndicate’s stability.

“Fleeing into the shifting sands, she found sanctuary in a cave containing an eldritch mural.”
From their backstory
Background
Merchant

Connections

Species

Aasimar

Media

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