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Yar - AI-generated fantasy Character

Yar

Goliath · Fighter (Champion) · Level 4 · Soldier

Yar

Yar is stoic and disciplined, speaking only when necessary and usually in a clipped, military fashion.
AC19
HP32/32
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 19 · HP 32 · 35 ft.
AlignmentLawful NeutralGenderMaleAge22
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • AthleticsSTR
  • IntimidationCHA
  • PerceptionWIS

Armor

Light Armor,
Medium Armor,
Heavy Armor,
Shields

Weapons

Simple Weapons,
Martial Weapons

Tools

Gaming Set (Dice),
Vehicles (Land)

Languages

Common,
Giant,
Elvish

Features

12 features

Bonus action

  • Second WindLevel 1

    As a bonus action, you can regain 1d10 + 4 HP. You have 2 uses per short rest.

  • Large FormGoliathUse a bonus action to become Large for 10 minutes, gain advantage on Strength checks, and increase speed by 10 feet. Once per turn you can deal an extra 1d6 damage.

Always on

  • Fighting Style (Defense)Level 1

    You gain a +1 bonus to Armor Class while wearing armor.

  • Weapon MasteryLevel 1

    You have mastered the Greatsword (Graze), Longbow (Slow), and Warhammer (Push).

  • Action SurgeLevel 2

    Once per long rest, you can take one additional action on your turn.

  • Tactical MindLevel 2

    When you fail an ability check, you can expend one use of Second Wind to add 1d10 to the roll.

  • Improved CriticalLevel 3

    Your weapon attacks score a critical hit on a roll of 19 or 20.

  • Remarkable AthleteLevel 3

    You gain Heroic Inspiration when you finish a short or long rest. You also add your Proficiency Bonus to jumping distance.

  • Heavy Armor MasterLevel 4

    While wearing Heavy Armor, you reduce Bludgeoning, Piercing, and Slashing damage taken by your Proficiency Bonus (2).

  • Stone Giant AncestryGoliathReaction to reduce damage taken by 1d12 + CON.
  • Mountain BornGoliathResistance to Cold damage and acclimatized to high altitudes.
  • Savage AttackerSoldier

    Once per turn when you hit a target with a weapon, you can roll the weapon damage dice twice and use either roll.

Gear

7 items

Weapons

  • Greatsword
    A massive two-handed sword.
  • Longbow
    An elven-crafted longbow.

Armor

  • Plate Mail
    Expensive, gleaming steel plate.

Tools

  • Gaming Set
    Bone dice.

Gear

  • 20×
    Arrows
    Standard arrows.
  • Healer's Kit
    A kit to stabilize the dying.
  • Soldier's Uniform
    Garrison attire.

Appearance

Yar is a towering Goliath with slate grey skin and a massive, muscular build. He wears heavy, polished plate armor that covers his entire body except for his left shoulder. This exposed shoulder reveals stone-like skin densely tattooed with intricate elven runes that glow with a faint blue light when he exerts himself.

Mannerisms

He speaks in short, clipped sentences and always stands at attention when addressed by someone he respects.

Personality

Yar is stoic and disciplined, speaking only when necessary and usually in a clipped, military fashion. Having been raised by elves, he possesses an incongruous sense of grace and appreciation for order that contrasts with his brute strength. He finds peace in the maintenance of his gear and the execution of tactical maneuvers.

Ideals

Discipline. Only through strict order and mastery of oneself can a person prevent chaos from taking root.

Bonds

I owe my life to the elven wardens who found me and raised me. I will defend their borders with my life.

Flaws

I find it difficult to relate to those who are not soldiers, often treating civilians like fresh recruits.

Quirks

He obsessively polishes his plate armor with elven silk cloth.
He tends to stand perfectly still, resembling a statue when not in motion.

Background

Yar was found as an infant in the smoldering ruins of his mountain home, the lone survivor of a frost giant raid. He was taken in by a company of Elven rangers who chose to raise him as a frontline ward. They could not teach him the delicate arts of their kin, so they instead taught him the heavy discipline of the soldier and bound his Goliathan strength with protective runes. He was never truly an elf, but he is no longer a wild mountain dweller either. He wears his armor like a second skin to feel secure, but leaves his rune-marked shoulder bare as a sign of his unique heritage and the magic that keeps his rage in check. Yar now travels the world as a disciplined mercenary, searching for the giants who stole his original life while serving as a steel wall for those he calls allies.

“He was taken in by a company of Elven rangers who chose to raise him as a frontline ward.”
From their backstory
Background
Soldier

Connections

Species

Goliath

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