Benji
Benji
Sheet
AC 17 · HP 14 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- AthleticsSTR
- InsightWIS
- IntimidationCHA
- PerceptionWIS
Armor
Weapons
Tools
Languages
Features
7 featuresBonus action
- Second WindLevel 1
As a Bonus Action, you can regain 1d10 + 1 hit points. You have 2 uses per Long Rest.
Always on
- Fighting Style (Defense)Level 1
While you are wearing armor, you gain a +1 bonus to AC.
- Weapon MasteryLevel 1
You have mastered two types of weapons: Greatsword (Graze) and Longbow (Slow).
- ResourcefulHumanYou gain Heroic Inspiration whenever you finish a Long Rest.
- Skill VersatileHumanYou gain proficiency in one skill of your choice (Insight).
- VersatileHumanYou gain an extra Origin feat of your choice (Tough).
- Savage AttackerSoldier
Once per turn when you hit a target with a Weapon, you can roll the weapon's damage dice twice and use either roll.
Spells
Spellcasting. Benji casts with null ( to hit with spell attacks).
Gear
5 itemsWeapons
- GreatswordA massive two handed blade that deals 2d6 slashing damage.
- LongbowA heavy bow with a range of 150/600 feet.
Armor
- Chain MailHeavy armor made of interlocking metal rings.
Gear
- Quiver with 20 ArrowsA bundle of arrows for a bow.
- Explorer's PackContains a backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, and a waterskin.
Appearance
Benji is a sturdy young man with short, practical brown hair and a clean shaven face that often carries a serious expression. He wears functional, well oiled chain mail that shows signs of minor repairs. His boots are thick and muddy, and he stands with a rigid, military posture even when relaxed.
Mannerisms
Benji tends to stand at attention when speaking to people he perceives as being in authority, often clicking his heels together instinctively.
Personality
Benji is blunt and deeply disciplined. He prefers clear instructions and finds comfort in the structure of military life. He speaks with a low, steady voice and rarely laughs, though he shows a quiet kindness through helpful actions rather than words.
Ideals
Duty. A professional always fulfills his obligations regardless of how he feels about them.
Bonds
He carries a cracked wooden dice set from his old barracks. It represents the friends he lost and the camaraderie he hopes to find again.
Flaws
He is intensely uncomfortable with social ambiguity and struggles to make decisions without a clear hierarchy or command structure.
Quirks
Background
Benji spent six years in the border guard militia where he learned that survival depends on the man standing next to you. He was never the fastest runner or the strongest brawler, but he was the most reliable, always the first to wake and the last to sleep. When his unit was downsized due to a peaceful treaty, he found himself without a purpose for the first time in his adult life. He left his small village with his heavy blade and his armor, determined to find a new squad in the world of adventuring. He knows he is not meant for a quiet life on a farm, and the weight of a sword feels more natural to him than the handle of a plow. He travels now to earn enough coin to support his elderly parents while searching for a cause worth his loyalty.
“He was never the fastest runner or the strongest brawler, but he was the most reliable, always the first to wake and the last to sleep.”
- Background
- Soldier
Connections
Species
Human
Media
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