Katarina
Katarina
Sheet
AC 15 · HP 57 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- AthleticsSTR
- DeceptionCHA
- InsightWIS
- IntimidationCHA
- InvestigationINT
- PerceptionWIS
- Sleight of HandDEX
- StealthDEX
Armor
Weapons
Tools
Languages
Features
14 featuresBonus action
- Cunning ActionLevel 2
When Bonus action on Katarina's turn.
Katarina uses a bonus action to Dash, Disengage, or Hide.
Reaction
- Uncanny DodgeLevel 5
When Reaction when a visible attacker hits Katarina.
Katarina halves the damage from an attack that hits her when she can see the attacker.
Always on
- Sneak Attack
When Once per turn when Katarina hits with a finesse or ranged weapon under the qualifying conditions.
Katarina adds 4d6 damage to one qualifying weapon attack per turn.
- EvasionLevel 7
When A qualifying Dexterity saving throw.
Katarina avoids all damage on a successful Dexterity save against an effect that normally deals half damage, and takes half damage on a failure.
- Sneak Attack, 4d6Level 1
Katarina deals an extra 4d6 damage once per turn when she hits with a finesse or ranged weapon and has advantage on the attack, or when another qualifying condition for Sneak Attack is met.
- AssassinateLevel 3
Katarina gains proficiency with the disguise kit and poisoner's kit. She has advantage on attack rolls against creatures that have not yet taken a turn in combat, and any hit she scores against a surprised creature is a critical hit.
- Ability Score ImprovementLevel 4
Katarina gains two additional skill or tool proficiencies. She also gains an Ability Score Improvement, used to increase Dexterity by 2, raising it from 15 to 17.
- ExpertiseLevel 6
Katarina's proficiency bonus is doubled for Stealth checks and checks made with thieves' tools. She also gains Expertise in two additional proficiencies, Perception and Investigation.
- Ability Score ImprovementLevel 8
Katarina's Sneak Attack damage increases to 4d6 at this level. She also gains an Ability Score Improvement, which remains available for future character advancement.
- TraitHalf-ElfDarkvision, Katarina can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light.
- TraitHalf-ElfFey Ancestry, Katarina has advantage on saving throws against being charmed, and magic cannot put her to sleep.
- TraitHalf-ElfSkill Versatility, Katarina gains proficiency in two skills, Perception and Intimidation.
- TraitHalf-ElfKatarina can speak, read, and write Common, Elvish, and one additional language, Infernal.
- Criminal ContactCriminal
Katarina maintains a reliable network of informants, smugglers, former accomplices, and underworld contacts who can provide information, introductions, or discreet assistance, provided the request is within their capabilities.
Gear
13 itemsWeapons
- ShortswordA balanced short blade suitable for close combat and quick draws.
- ShortswordA second short blade kept for ambushes, feints, and fighting with two weapons.
- Light crossbowA compact ranged weapon with a case of twenty bolts.
Armor
- Studded leather armorLight armor made from hardened, finely fitted leather, darkened to reduce visibility.
Tools
- Thieves' toolsA set of lockpicks and delicate tools for disarming traps and opening secured mechanisms.
- Disguise kitA compact disguise kit containing cosmetics, wigs, false facial hair, and small prosthetics.
- Poisoner's kitA poisoner's kit containing vials, mixing tools, gloves, and basic preparation equipment.
- Gaming setA set of weighted bone dice used to gamble, signal contacts, and settle minor disputes.
Gear
- 20×Crossbow boltsAmmunition for Katarina's light crossbow.
- CrowbarA small iron crowbar useful for forced entry and improvised leverage.
- Common clothesA dark hooded common outfit used when blending into city crowds.
- Burglar's pack contents and 15 gpA pouch containing the remaining proceeds of Katarina's criminal career.
Purse
- 15×15 gpPayment and travel funds granted after Katarina's pardon.
Appearance
Katarina is a tall, athletic half-elf woman with pale olive skin, sharp green eyes, and long black hair usually tied into a practical combat braid. A thin scar cuts across her left eyebrow, and several smaller scars mark her hands and forearms. She favors dark leather armor beneath a weather-stained gray cloak, with twin curved blades at her hips and a narrow poisoner's kit secured inside her belt.
Mannerisms
Katarina rolls a coin across her knuckles when thinking, checks every exit upon entering a room, and wipes her blades clean even when they are not visibly dirty. She rarely raises her voice, preferring to make threats in the same calm tone she uses for ordinary conversation.
Personality
Katarina is quiet, observant, and professionally courteous, even toward people she intends to kill. She respects competence above morality and becomes genuinely cheerful when facing a dangerous opponent. She prefers direct solutions, distrusts elaborate plans, and treats every conversation as an opportunity to measure weakness.
Ideals
Freedom. No lord, law, church, or employer owns my life. I may accept a contract, but I will never again be someone's property.
Bonds
The mercenary company that secured Katarina's pardon is the closest thing she has to family. She will answer any call from its surviving commander, even when the mission is foolish or morally questionable. She also keeps the broken pommel of her father's sword as a reminder that no one is coming to save her.
Flaws
Katarina enjoys killing far more than she should, and she sometimes prolongs a fight simply to savor the fear in her opponent's eyes. She is impatient with mercy, suspicious of kindness, and dangerously confident that every problem can be solved with a sharp enough blade.
Quirks
Background
Katarina was born between two worlds and accepted by neither. Her human father was a soldier of fortune who disappeared after a failed campaign, while her elven mother considered Katarina's blunt instincts and appetite for violence deeply shameful. Katarina found belonging in the alleys of a crowded port city, where she joined a criminal crew and quickly became its most effective enforcer. She learned to move unseen, strike without warning, and finish fights before they became fights at all. Her talent with blades and poisons earned her a reputation that spread far beyond the city's walls.
“Katarina found belonging in the alleys of a crowded port city, where she joined a criminal crew and quickly became its most effective enforcer.”
- Background
- Criminal
Connections
Species
Half-Elf
Media
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