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Xora Vileblood - AI-generated fantasy Character

Xora Vileblood

Tiefling (Abyssal) · Barbarian (Berserker) · Level 20 · Soldier

Xora Vileblood

Xora is a disciplined engine of destruction.
AC20
HP305/305
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 20 · HP 305 · 40 ft.
AlignmentChaotic NeutralGenderFemaleAge28
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AthleticsSTR
  • IntimidationCHA
  • PerceptionWIS
  • SurvivalWIS

Armor

Light Armor,
Medium Armor,
Shields

Weapons

Simple Weapons,
Martial Weapons

Tools

Land Vehicles,
Gaming Set (Three-Dragon Ante)

Languages

Common,
Abyssal

Features

22 features

Bonus action

  • Instinctive PounceLevel 7

    As part of the Bonus Action you take to enter your Rage, you can move up to half your speed.

  • Intimidating PresenceLevel 14

    As a bonus action, you can strike terror into others, forcing a Wisdom save or they become Frightened.

Reaction

  • RetaliationLevel 10

    When you take damage from a creature within 5 feet, you can use a Reaction to make a melee attack against them.

Always on

  • Graze (Greatsword Mastery)

    When Missing an attack with a Greatsword

    If you miss a creature with an attack roll, it takes damage equal to the ability modifier used for the roll.

  • RageLevel 1

    Unlimited uses. Gain advantage on Strength checks/saves, bonus damage to Strength-based attacks, and Resistance to Bludgeoning, Piercing, and Slashing damage.

  • Unarmored DefenseLevel 1

    While not wearing armor, AC equals 10 + Dexterity modifier + Constitution modifier.

  • Weapon MasteryLevel 1

    You can use the mastery properties of four types of weapons (Greatsword, Greataxe, Maul, Handaxe).

  • Danger SenseLevel 2

    Advantage on Dexterity saving throws against effects you can see.

  • Reckless AttackLevel 2

    Gain advantage on attack rolls using Strength, but attack rolls against you have advantage until your next turn.

  • FrenzyLevel 3

    While Raging, the first time you hit a target with a Reckless Attack on your turn, it takes extra d6 damage equal to your Rage Damage bonus.

  • Mindless RageLevel 6

    You cannot be Charmed or Frightened while Raging, and Rage ends these conditions.

  • Feral InstinctLevel 7

    Advantage on Initiative rolls.

  • Brutal StrikeLevel 9

    When you use Reckless Attack, you can forego advantage to deal extra force damage and apply special effects like Knockback or Hamstring.

  • Relentless RageLevel 11

    If you drop to 0 HP while Raging, make a DC 10 Constitution save to drop to HP equal to twice your Barbarian level instead.

  • Persistent RageLevel 15

    Your Rage lasts for 10 minutes and only ends early if you are Unconscious or don choosing. It also restores a use of Rage when started (though L20 is unlimited).

  • Indomitable MightLevel 18

    If your total for a Strength check is less than your Strength score, you can use that score in place of the total.

  • Epic Boon of RecoveryLevel 19

    When you drop to 0 HP, you can immediately regain HP equal to half your maximum. Once used, cannot be used again until a Long Rest. Increase one score by 1.

  • Primal ChampionLevel 20

    Your Strength and Constitution scores increase by 4, to a maximum of 24 (Already factored into final stats provided).

  • TraitTiefling (Abyssal)Darkvision (60ft)
  • TraitTiefling (Abyssal)Abyssal Vitality (Resistance to Poison damage)
  • Abyssal Spells (You know Poison SprayTiefling (Abyssal)At level 3 you can cast Ray of Sickness, and at level 5 you can cast Hold Person once per long rest using Charisma)
  • Battle TiesSoldier

    You have specialized military training and can find a place to rest or receive basic logistics from military organizations you once served.

Spells

3 spells

Spellcasting. Xora Vileblood casts with Charisma (spell save DC 15, to hit with spell attacks).

Cantrips (at will):

1st level:

2nd level:

Gear

4 items

Weapons

  • Vorpal Greatsword
    A legendary +3 weapon that ignores slashing resistance and decapitates on a natural 20 roll.

Gear

  • Modern Gym Clothes
    Moisture-wicking sleeveless compression shirt and tight athletic shorts.
  • Blackwork Ink
    Solid black tattoo sleeves covering both arms entirely.
  • Explorer's Pack
    Standard survival gear for the modern wanderer.

Appearance

Xora is a massive, towering figure with a vascular, hyper-muscular physique. Her skin is a deep Abyssal red, though her arms are entirely covered in solid blackwork tattoos, leaving no red visible from shoulder to wrist. She has large, jagged demonic horns and striking yellow eyes. She wears modern sleeveless gym attire that emphasizes her physical power. Her shorts are tight and short, clearly showing a masculine bulge alongside her prominent female chest.

Mannerisms

Xora speaks in short, clipped sentences and often stands with her arms crossed to highlight her ink-covered biceps.

Personality

Xora is a disciplined engine of destruction. Despite her berserker nature, she carries herself with the rigid posture of a veteran soldier. She is quiet and observant until the moment of combat, where she transforms into a whirlwind of violence. She values physical perfection and views the gym as her temple, often treating everyday tasks as high-intensity training.

Ideals

Strength is the only currency that never devalues. Discipline in the gym translates to victory on the field.

Bonds

I carry the Vorpal blade of my fallen commander, and I will never let its edge dull. My loyalty is to those who bleed beside me.

Flaws

I struggle to find purpose when there is no enemy to crush. I view any display of physical weakness as a personal insult.

Quirks

Flexes unconsciously when she is thinking hard.
Always checks the weight and balance of furniture before sitting.

Background

Xora was bred for the front lines of a forgotten planar conflict, serving as a shock trooper in the most brutal urban combat zones. Her unit, the Iron Thorns, relied on her ability to break through heavy fortifications with nothing but her massive strength and her Vorpal blade. During the occupation of a technomantic city, she grew fond of the local culture, adopting their modern athletic wear and the tradition of solid blackwork tattoos to mark her transition from a mere weapon to a woman with her own identity. Now a veteran of a hundred wars, she wanders the realms as a mercenary. She finds that the traditional armor of knights restricts her movement, preferring the freedom of spandex and cotton that allows her muscles to breathe. She carries the scars of her service internally, finding the only peace she knows in the rhythm of a heavy lift or the spray of blood on the battlefield. She does not hide what she is, walking through cities with a confidence that dares anyone to comment on her demonic heritage or her unique anatomy.

“Her unit, the Iron Thorns, relied on her ability to break through heavy fortifications with nothing but her massive strength and her Vorpal blade.”
From their backstory
Background
Soldier

Connections

Species

Tiefling (Abyssal)

Media

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