Skip to content
CreatePricing
Ghost - AI-generated fantasy Character

Ghost

Dragonborn · Sorcerer · Level 1 · Criminal

Ghost

Detached and observant, Ghost speaks only when necessary and usually in whispers.
AC12
HP10/10
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 12 · HP 10 · 30 ft.
AlignmentChaotic NeutralGenderNon-binaryAge24
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • ArcanaINT
  • DeceptionCHA
  • InsightWIS
  • StealthDEX

Weapons

Daggers,
Darts,
Slings,
Quarterstaffs,
Light Crossbows

Tools

Thieves' Tools

Languages

Common,
Draconic,
Thieves' Cant

Features

6 features

Bonus action

  • Innate SorceryLevel 1

    As a Bonus Action, you can unleash the magic within for 1 minute. During this time, your Sorcerer Spell Save DC increases by 1, and you have Advantage on attack rolls for Sorcerer spells.

Always on

  • SpellcastingLevel 1

    You can cast known sorcerer spells using Charisma as your spellcasting ability.

  • Draconic Ancestry (Silver)DragonbornResistance to Cold damage.
  • Breath WeaponDragonborn15-foot cone, 1d10 Cold damage, DEX save DC 14. Usage: PB times per Long Rest.
  • DarkvisionDragonborn60 ft.
  • AlertCriminal

    You gain a +2 bonus to Initiative. At the start of combat, you can swap your Initiative with a willing ally who isn't Incapacitated.

Spells

6 spells

Spellcasting. Ghost casts with Charisma (spell save DC 12, to hit with spell attacks).

Cantrips (at will): , , ,

1st level (2 slots): ,

Gear

6 items

Weapons

  • 2×
    Dagger
    A small, concealable blade.

Tools

  • Thieves' Tools
    A set of tools for picking locks and disarming traps.
  • Crowbar
    A steel bar used for prying.

Gear

  • Arcane Focus (Crystal)
    A cloudy white crystal that thrums with cold energy.
  • Explorer's Pack
    A backpack containing standard survival gear.

Purse

  • 11×
    Gold Pieces
    Pouch of coin.

Appearance

Ghost is a slender Dragonborn with shimmering silver scales that often appear translucent in low light. They wear tattered, dark grey robes layered with practical leather straps and hidden pockets. Their eyes are a piercing, icy blue, and a faint mist constantly curls from their nostrils. They carry no visible heavy weapons, preferring the two daggers tucked into their belt.

Mannerisms

They speak in short, clipped sentences and frequently check their surroundings with quick, bird-like movements of the head.

Personality

Detached and observant, Ghost speaks only when necessary and usually in whispers. They have a dry, cynical wit and a deep skepticism of anyone claiming to act for the greater good. They are uncomfortable in large crowds but possess an uncanny ability to notice the smallest details in their environment.

Ideals

Independence. I will not be a pawn for any guild, king, or god. I look after my own and keep my secrets buried.

Bonds

I still send half of my earnings to a group of street urchins in my home city. They are the only family I have ever known.

Flaws

I am pathologically suspicious. I assume every smile is a mask and every gift has a hook.

Quirks

Unconsciously frosts over small objects they hold when nervous.
Refuses to sleep in a bed, preferring a dark corner.
Always counts the exits when entering a new room.

Background

Born into the freezing slums of a coastal metropolis, Ghost earned their name long before they realized they had magic. They were a phantom in the counting houses and a shadow in the alleys, stealing just enough to keep their small circle of fellow orphans fed. Their silver scales, usually a mark of pride, were a liability they learned to hide under soot and rags. The awakening of their sorcery was a violent, cold affair. During a botched warehouse heist, Ghost was cornered by city guards. Instead of surrendering, they exhaled a blast of frost that coated the room in ice, allowing them to slip away into the night. Since that day, the thieves guild they once served has become wary of their presence. Ghost now travels the world, half-convinced that their magic is a curse of the blood, looking for a way to control the internal winter that threatens to freeze their very heart.

“They were a phantom in the counting houses and a shadow in the alleys, stealing just enough to keep their small circle of fellow orphans fed.”
From their backstory
Background
Criminal

Connections

Species

Dragonborn

Media

0 images

No images yet.

Visual sheet

Turn Ghost into a sheet

A high-res, share-ready sheet you can post or print.