Sol
Sol
Sheet
AC 13 · HP 21 · 40 ft.Saving throws
Skills
- AcrobaticsDEX
- AthleticsSTR
- InsightWIS
- ReligionINT
Weapons
Tools
Languages
Features
12 featuresBonus action
- Martial ArtsLevel 1
You can use DEX instead of STR for unarmed strikes. Unarmed strike damage is 1d6. You can make an unarmed strike as a Bonus Action.
- Celestial RevelationAasimarAt level 3, use a Bonus Action to transform for 1 minute (Radiant Soul, Radiant Consumption, or Necrotic Shroud).
Reaction
- Deflect AttacksLevel 3
As a Reaction, reduce damage from a melee or ranged attack by 1d10 + DEX + Monk Level.
Always on
- Unarmored DefenseLevel 1
While wearing no armor and no shield, your AC equals 10 + DEX mod + WIS mod.
- Monk's FocusLevel 2
You have 3 Focus Points. You can spend them on Flurry of Blows, Patient Defense, or Step of the Wind.
- Unarmored MovementLevel 2
Your speed increases by 10 feet while not wearing armor or a shield.
- Arms of the Astral SelfLevel 3
Spend 1 Focus Point to summon spectral arms. Use WIS for STR checks/saves. Arms have 10ft reach. Deal Force damage.
- Celestial ResistanceAasimarResistance to Necrotic and Radiant damage.
- DarkvisionAasimar60 ft.
- Healing HandsAasimarAs a Magic action, touch a creature and restore HP equal to 1d4 per PB.
- Light BearerAasimarYou know the Light cantrip.
- Magic Initiate (Cleric)Acolyte
You know the Guidance and Spare the Dying cantrips. You have the Bless spell prepared and can cast it once per Long Rest without a spell slot.
Spells
4 spellsSpellcasting. Sol casts with Wisdom (spell save DC 11, to hit with spell attacks).
Cantrips (at will): , ,
1st level:
Gear
4 itemsWeapons
- QuarterstaffVersatile (1d8)
Gear
- Explorer's PackBackpack, bedroll, mess kit, etc.
- Holy SymbolA pendant of the stars.
- Messenger BagHeavy leather for courier work.
Appearance
Sol is a tall, powerfully built woman with a thick, muscular frame softened by a layer of chubby curves. Her skin is a rich tan, dusted with a constellation of dark moles across her shoulders and face. She has thick thighs and heavy biceps that speak to years of physical labor. Her hair is the deep, velvety blue of a midnight sky, contrasting with her pale, amber-yellow eyes. She often wears practical, reinforced monastic tunics that allow for wide movement, and her voice is naturally low and slightly hoarse.
Mannerisms
Sol has a habit of tightening her jaw when she encounters injustice, and she often tucks her hands behind her back to avoid accidentally looming over people.
Personality
Sol is quiet and observant, often staying on the periphery of social gatherings. She moves with a deliberate, careful grace, treating her own body like a powerful tool that must be handled with caution. While her size and silence can be intimidating, she is deeply gentle and ritualistic in her habits. She is socially awkward and prone to getting flustered, but once comfortable, she reveals a dry, endearing sense of humor and an unshakeable, blunt loyalty.
Ideals
Discipline. If I cannot control myself, I cannot help anyone else.
Bonds
I owe my life to the monastery that took me in when my own village turned their backs.
Flaws
I am so afraid of hurting people that I often freeze or stay too far away to help.
Quirks
Background
Born in the rural outskirts of Astra, Sol's life began under a shadow of superstition. Her mother died during her birth, leading the village elders to whisper that the child was a harbinger of ill fortune. For years, Sol worked to prove them wrong through sheer kindness and labor, her unusual strength marking her as a tireless worker. However, during the height of her adolescence, her celestial heritage awakened in a violent burst of starlight. The accidental surge destroyed a local storehouse and terrified those she loved, cementing the belief that she was indeed a dangerous omen. Sol was sent away to a guild-monastery on the edge of the city to learn control. Under the monks, she discovered the Way of the Astral Self, a path that allowed her to manifest her celestial energy as tangible, star-flecked arms. Today, she serves the monastery and the people of Astra as a courier, navigating the city streets with heavy packages and a heavier heart, still wary of the power that sleeps within her muscles.
“Her mother died during her birth, leading the village elders to whisper that the child was a harbinger of ill fortune.”
- Background
- Acolyte
Connections
Species
Aasimar
Media
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