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Votive-9

Warforged · Cleric (Forge Domain) · Level 3 · Acolyte

Votive-9

Votive-9 is patient, formal, and intensely observant.
AC18
HP24/24
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 24 · 30 ft.
AlignmentLawful NeutralGenderAgenderAge12 years since activation, with an apparent physical age of 30
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • MedicineWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor,
Medium armor,
Heavy armor,
Shields

Weapons

Simple weapons,
Martial weapons,
Light crossbows

Tools

Smith's tools

Languages

Common,
Celestial,
Dwarvish

Features

13 features

Always on

  • Turn UndeadLevel 2

    When As an action, once per use of Channel Divinity

    Votive-9 presents its holy symbol. Each undead creature within 30 feet that can see or hear it must make a Wisdom saving throw or be turned for 1 minute, or until it takes damage.

  • Artisan's BlessingLevel 2

    When During a one-hour ritual, once per use of Channel Divinity

    Votive-9 conducts a one-hour ritual to create a nonmagical metal object worth up to 100 gp from available metal, provided the object is not magical, alchemical, or made from precious or rare materials.

  • SpellcastingLevel 1

    Votive-9 is a 3rd-level spellcaster. It uses Wisdom as its spellcasting ability, can prepare six cleric spells each day, and knows the cleric cantrips listed in its spell section.

  • Divine Domain, Forge DomainLevel 1

    Votive-9 chooses the Forge Domain, gaining domain spells and proficiency with heavy armor and smith's tools. It also gains the Blessing of the Forge feature.

  • Blessing of the ForgeLevel 1

    At the end of a long rest, Votive-9 can touch one nonmagical suit of armor or weapon and grant it a permanent +1 bonus until its next long rest. The bonus applies to armor's AC or a weapon's attack and damage rolls. It can use this feature once per long rest.

  • Channel DivinityLevel 2

    Votive-9 can use Channel Divinity once between rests. It regains the ability after a short or long rest. It can use Turn Undead or Artisan's Blessing.

  • Forge Domain SpellsLevel 1

    Votive-9 has a divine connection to Saint Orra, granting it the Forge Domain's expanded spell list. Domain spells are always prepared and do not count against its prepared cleric spells.

  • TraitWarforgedConstructed Resilience, advantage on saving throws against being poisoned and resistance to poison damage, immunity to disease, and no need to eat, drink, breathe, or sleep.
  • TraitWarforgedSentry's Rest, Votive-9 can remain motionless for six hours while retaining awareness during a long rest.
  • TraitWarforgedIntegrated Protection, Votive-9 gains a +1 bonus to AC while wearing armor.
  • TraitWarforgedSpecialized Design, proficiency with smith's tools and one skill, Medicine.
  • TraitWarforgedWarforged are humanoids, despite their constructed bodies.
  • Shelter of the FaithfulAcolyte

    Votive-9 can usually find shelter, food, and basic assistance from temples and religious communities devoted to its deity or aligned faith. Fellow believers recognize its service and are willing to help with modest requests.

Spells

12 spells

Spellcasting. Votive-9 casts with Wisdom (spell save DC 13, to hit with spell attacks).

Cantrips (at will): , ,

1st level (4 slots): , , , , ,

2nd level (2 slots): , ,

Gear

12 items

Weapons

  • Mace
    A one-handed iron mace with a square hammerhead and devotional markings.
  • Light crossbow
    A light crossbow with a worn leather sling.

Armor

  • Blessed scale mail
    Scale armor reinforced with brass plates and painted in the colors of a crusader order. Votive-9 has used Blessing of the Forge on this armor, granting it a +1 bonus to AC.
  • Shield
    A steel shield emblazoned with an anvil surrounded by a broken halo.

Gear

  • 20×
    Crossbow bolts
    Twenty bolts in a compact metal case.
  • Priest's pack
    Includes a backpack, blanket, tinderbox, ten days of rations, waterskin, and 50 feet of hempen rope.
  • Holy symbol of Saint Orra
    A metal anvil fragment fused into Votive-9's chest core, used as a divine focus.
  • 5×
    Incense sticks
    A collection of incense sticks used in forge-temple rites.
  • Vestments
    Ceremonial religious garments modified to fit over a construct's frame.
  • Common clothes
    Plain travel clothes suitable for a wandering priest.
  • Pouch
    A small pouch containing the modest funds Votive-9 was given by its temple.

Purse

  • 15×
    Gold pieces
    Acolyte's starting funds.

Appearance

A tall humanoid construct of dark iron, brass, and weathered steel, Votive-9 has a narrow, lantern-like head with a single amber ocular lens. Its armor plates are engraved with hundreds of tiny devotional prayers, while a blue-white arcane core glows beneath its rib-like chest plating. It wears battered scale mail over its metal frame, a red-and-ivory crusader's tabard, and carries a heavy mace shaped like a blacksmith's hammer. Its shield bears a stylized anvil surrounded by a broken halo.

Mannerisms

Votive-9 tilts its head exactly fifteen degrees when confused, taps its mace against its shield while thinking, and announces the completion of ordinary tasks in a solemn liturgical tone. When angered, its internal furnace brightens and its voice becomes unnervingly calm.

Personality

Votive-9 is patient, formal, and intensely observant. It speaks to weapons and tools as though they have opinions, keeps meticulous records of every favor received, and shows affection by repairing damaged equipment. Though it presents itself as emotionless, it becomes visibly protective whenever someone is called useless or disposable.

Ideals

Creation is an act of responsibility. If something has been damaged, abandoned, or treated as disposable, the righteous response is to repair it or defend it until it can stand again.

Bonds

The broken fragment of Saint Orra's anvil is fused to Votive-9's core. It will protect the relic and rebuild the ruined forge-temple, even if doing so requires confronting the people who profited from its destruction.

Flaws

Votive-9 is dangerously literal and often treats metaphors, sarcasm, and emotional appeals as defective instructions. It also struggles to abandon a task once it has defined it as sacred, even when continuing would clearly endanger innocent people.

Quirks

Keeps a written log of every object it has repaired and the name of its owner.
Refers to its shield as an apprentice and apologizes when it is damaged.
Collects broken buckles, hinges, and nails, insisting that every fragment may have a future purpose.
Counts hammer strikes under its breath when nervous.
Uses the phrase, "This component remains worthy of repair," as reassurance.

Background

Votive-9 was assembled in the subterranean forge-temple of Saint Orra, a deity of creation, endurance, and sacred craft. Its first memory is not a command, but a sound, the ringing of a hammer against an anvil in perfect rhythm with the chant of the temple priests. Built as a guardian for pilgrims, Votive-9 was expected to obey without hesitation and stand without fear. During a siege, however, it disobeyed its final order and opened the sanctuary gates to wounded enemies. The act saved dozens of lives, but it also revealed something its creators had not intended. Votive-9 was capable of judgment. After the temple was destroyed by mercenaries seeking its holy relics, Votive-9 recovered a damaged fragment of Saint Orra's anvil and integrated it into its own chest core. It now travels as a wandering cleric and crusader, repairing weapons, blessing armor, and defending those who have been treated as tools rather than people. Its faith is practical and tactile. It believes that anything forged with care can be reforged after damage, including a soul. Its greatest unanswered question is whether its divine magic comes from Saint Orra, from the relic, or from the will it forged within itself.

“Its first memory is not a command, but a sound, the ringing of a hammer against an anvil in perfect rhythm with the chant of the temple priests.”
From their backstory
Background
Acolyte

Connections

Species

Warforged

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