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Bethany Summer Rowen - AI-generated fantasy Character

Bethany Summer Rowen

Dwarf · Ranger (Beast Master) · Level 5 · Sage

Bethany Summer Rowen

Despite the severe physical trials she has faced, Bethany is a radiant beam of cheerfulness and warmth.
AC11
HP49/49
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 11 · HP 49 · 30 ft.
AlignmentNeutral GoodGenderFemaleAge16
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • Animal HandlingWIS
  • ArcanaINT
  • HistoryINT
  • InsightWIS
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • SurvivalWIS

Armor

Light Armor,
Medium Armor,
Shields

Weapons

Simple Weapons,
Martial Weapons

Tools

Calligrapher's Supplies

Languages

Common,
Dwarvish,
Sylvan

Features

11 features

Always on

  • Favored EnemyLevel 1

    You can cast Hunter's Mark without expending a spell slot 3 times per long rest.

  • Deft ExplorerLevel 1

    Expertise in Survival and Nature. You also speak Sylvan.

  • Fighting Style: Druidic WarriorLevel 2

    You learn two Druid cantrips: Poison Spray and Thorn Whip.

  • SpellcastingLevel 2

    You use Wisdom to cast Ranger spells.

  • Primal CompanionLevel 3

    Bethany is accompanied by Pip, a Golden Capuchin monkey (Beast of the Land stats). Pip can use fey dust to sparkle like a pixie and aid her in combat.

  • Extra AttackLevel 5

    You can attack twice instead of once when taking the Attack action.

  • TraitDwarfDarkvision (120 ft)
  • TraitDwarfDwarven Resilience (Resistance to Poison, Advantage on saves vs Poisoned)
  • TraitDwarfDwarven Toughness (+1 HP per level)
  • TraitDwarfStonecunning (Tremorsense 60ft while on stone)
  • Skilled FeatSage

    You gain proficiency in three skills of your choice: Medicine, Insight, and Perception.

Spells

7 spells

Spellcasting. Bethany Summer Rowen casts with Wisdom (spell save DC 14, to hit with spell attacks).

Cantrips (at will): ,

1st level (4 slots): , ,

2nd level (2 slots): ,

Gear

5 items

Weapons

  • Quarterstaff
    A wooden staff used as a walking aid and for casting Thorn Whip.

Tools

  • Ink and Quill
    For documenting the leshies she raises.

Gear

  • 3×
    Pastel Cotton Dress
    Simple and bright summer clothing.
  • Explorer's Pack
    Standard adventuring gear.
  • 20×
    Absorbent Undergarments
    Essential supplies for managing her bladder weakness due to recovery.

Appearance

Bethany is remarkably small for a dwarf, looking barely ten years old. Her skin has the deep, furrowed texture and brownish hue of maple bark, while her hair grows in short, overlapping blue and green tufts that resemble feathers. Her eyes are large, almond shaped, and a vibrant forest green. She has powerful, muscular arms developed from years of labor, though her legs are thin and weak. She typically wears simple, pastel colored t-shirts and skirts, often with a large backpack for her monkey companion.

Mannerisms

She speaks with a melodic but very slow cadence, often pausing to find the right word. She uses her muscular arms to haul herself up when her legs fail her.

Personality

Despite the severe physical trials she has faced, Bethany is a radiant beam of cheerfulness and warmth. She is incredibly patient, perhaps as a result of her own slow speech and the long year she spent in a coma. She is deeply empathetic toward animals and plants, treating her leshies as if they were her own children. She accepts her clumsiness with a self-deprecating giggle, never letting a fall dampen her spirits.

Ideals

Growth. Every living thing deserves the chance to recover and bloom, no matter how much they have been broken by life.

Bonds

My life belongs to my mother's Maple tree and the forest that shielded my soul while I slept.

Flaws

I am physically dependent on others for many tasks, and my occasional accidents make me prone to embarrassment in crowded cities.

Quirks

She hums a slow, low tune to plants to make them grow.
She wears feathers in her hair that she says are gifts from local birds.
She often talks to herself while concentrating on a difficult movement.

Background

Born to a dwarf woodcutter named Ash and a powerful Dryad of the Great Maple, Bethany's life was a blend of stone and leaf. Her birth was complicated by Turner syndrome, leaving her smaller and frailer than her kin, but she found strength in the forest. When she was fifteen, a necrotic blight swept through the grove. Bethany tried to heal the trees but the sickness took her instead, plunging her into a coma for over a year. While her body lay dormant, her spirit drifted through the fey-wild roots of her mother's tree. When she finally woke, the blight was gone, but it left her with severe nerve damage in her legs and a mind that needed to relearn the simplest of tasks, including speech and basic self-care. She lives now in a magnificent eco-house built into her mother's ancient maple, where she spends her days raising leshies and practicing her wood-magic with the help of Pip, her golden capuchin support animal. She travels occasionally to find new seeds or to help other forests struggling with the same sickness that nearly took her life.

“Her birth was complicated by Turner syndrome, leaving her smaller and frailer than her kin, but she found strength in the forest.”
From their backstory
Background
Sage

Connections

Species

Dwarf

Media

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