Kaia Stonebound
Kaia Stonebound
Sheet
AC 18 · HP 224 · 30 ft.Saving throws
Skills
- AthleticsSTR
- HistoryINT
- PerceptionWIS
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
20 featuresAction
- Action Surge (2 uses)Level 17
She can use an action surge twice between rests.
Bonus action
- Second WindLevel 1
Once per short rest, she can use a bonus action to regain 1d10 + fighter level hit points.
- Remarkable combat recoveryLevel 15
Once per turn, she can add a weapon attack to her turn as a bonus action after critically hitting or reducing a creature to 0 hit points.
Always on
- Fighting StyleLevel 1
Choose a Fighting Style. She favors Defense, using disciplined footwork and layered gear to hold the line.
- Action SurgeLevel 2
She can take one additional action on her turn, once per short or long rest, and gains an additional use at later levels.
- Martial Archetype, ChampionLevel 3
She chooses Champion, honing raw physical excellence and critical reliability in combat.
- Improved CriticalLevel 3
Her weapon attacks score a critical hit on a roll of 19 or 20.
- Remarkable AthleteLevel 3
She gains proficiency in one type of artisan's tools or one of her choice, reflecting broader training and field adaptability.
- Remarkable Athlete, continued training benefitLevel 7
When she rolls initiative, she can gain advantage on the attack roll of the first creature she hits during the first round of combat.
- Superior CriticalLevel 15
Her critical hit range expands to 18, 19, or 20.
- Additional Fighting StyleLevel 10
She gains one additional fighting style, deepening her martial versatility. She takes Great Weapon Fighting or Protection depending on mission profile.
- Remarkable AthleteLevel 7
She can add half her proficiency bonus, rounded up, to any Strength, Dexterity, or Constitution check she makes that doesn't already include it.
- SurvivorLevel 20
When she rolls initiative and has no uses of Action Surge remaining, she regains one use.
- Extra Attack (2)Level 11
She can make three attacks when she takes the Attack action.
- Ability Score ImprovementLevel 4
She gains an additional Ability Score Improvement at fighter levels 4, 6, 8, 12, 14, 16, and 19.
- TraitGoliathStone's Endurance
- TraitGoliathPowerful Build
- TraitGoliathMountain Born
- TraitGoliathNatural Athlete
- WandererOutlander
She can find food and fresh water for herself and up to five others each day, provided the land offers any at all.
Gear
7 itemsWeapons
- GreatswordA martial melee weapon of her choice, commonly used in training and live drills.
- Light CrossbowA light crossbow with 20 bolts for range work on the training floor.
Armor
- Chain MailWell-worn chain mail sized for a towering goliath, modified for modern training and field use.
- ShieldA sturdy shield emblazoned with clan markings and modern tactical grips.
Gear
- Dungeoneer's PackA dungeoneer's pack with bedroll, mess kit, tinderbox, torches, rations, and waterskin.
- Travel ClothesA set of well-fitted modern travel clothes and training layers suitable for a metropolitan setting.
- Hunt TrophyA trophy from a hunt or hard trek, kept as proof that she can survive beyond the walls.
Appearance
A towering female goliath with slate-gray skin and faint stone-like striations across her shoulders and forearms, dark hair worn in a practical braid, and calm eyes that miss almost nothing. She dresses in modern training clothes built for impact, compression gear, reinforced sneakers, and a fitted tactical jacket over layered wraps that show she values mobility over ceremony. Her posture is squared and disciplined, like someone who has spent a lifetime being measured, tested, and never found lacking.
Mannerisms
She speaks in short, measured sentences and often folds her hands behind her back while thinking. Before a fight or a difficult conversation, she rolls her shoulders once and sets her feet as if entering a sparring ring. She unconsciously sizes up exits, sightlines, and structural weak points in every room she enters.
Personality
Calm, exacting, and quietly protective. She prefers preparation to improvisation, but once action is required she becomes relentless. She respects competence in any form, from perfect footwork to good bookkeeping, and she has little patience for ego without discipline.
Ideals
Discipline. Strength is not just force, it is control, patience, and the refusal to break when everything else does.
Bonds
She still carries a carved stone token from her clan, and she sends a message home after every major victory, as if each win must be reported to the ancestors. She is fiercely protective of the trainees under her watch, especially the underestimated and the ones who remind her of herself.
Flaws
She trusts endurance more than judgment, and will sometimes keep pushing long after caution says to stop. She dislikes asking for help, because in her mind needing rescue means she failed the clan, the team, or herself. When challenged, she can become blunt to the point of cruelty, especially if someone mistakes her calm for weakness.
Quirks
Background
Born to a line of goliaths said to carry the patience of stone giants, she was raised to treat every breath as a test of endurance and every victory as proof of discipline. In the mountain holds, she learned to read wind, rock, and silence before she learned to read people. Her clan expected strength, but she also possessed a rare stillness, the kind that lets a fighter notice a shifting shoulder, a hidden blade, or fear behind bravado. When her talent outgrew the old ways, she left with only her clan markings, a training log, and a vow to become the kind of warrior who could stand anywhere and not be moved.
“In the mountain holds, she learned to read wind, rock, and silence before she learned to read people.”
- Background
- Outlander
Connections
Species
Goliath
Media
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