Jax Sparky Vane
Jax Sparky Vane
Sheet
AC 14 · HP 163 · 30 ft.Saving throws
Skills
- AthleticsSTR
- InvestigationINT
- PerceptionWIS
- Sleight of HandDEX
Armor
Weapons
Tools
Languages
Features
12 featuresAlways on
- Magical TinkeringLevel 1
Imbue tiny nonmagical objects with light, sound, or odors.
- Infuse ItemLevel 2
Create magic items from mundane ones. 6 items infused simultaneously.
- Eldritch CannonLevel 3
Create a magical cannon that can be Small or Tiny. Can be a Flamethrower, Force Ballista, or Protector.
- Arcane FirearmLevel 5
Use a wand or staff as a spellcasting focus, adding 1d8 to one damage roll of an artificer spell.
- Flash of GeniusLevel 7
Add your INT modifier to an ability check or saving throw for someone within 30 feet.
- Magic Item AdeptLevel 10
Attune to four magic items, and crafting common/uncommon items is faster/cheaper.
- Spell-Storing ItemLevel 11
Store a 1st or 2nd level artificer spell in a weapon or focus.
- Magic Item SavantLevel 14
Attune to five magic items. Ignore species, class, and level requirements for item use.
- Magic Item MasterLevel 18
Attune up to six magic items at once.
- Soul of ArtificeLevel 20
+1 bonus to all saving throws per attuned item. Can drop to 1 HP instead of 0 by ending an infusion.
- TraitHumanExtra Language
- Ship's PassageSailor
You can secure free passage on a sailing ship for yourself and your companions.
Spells
4 spellsSpellcasting. Jax Sparky Vane casts with Intelligence (spell save DC 14, to hit with spell attacks).
Cantrips (at will): ,
1st level (4 slots):
2nd level (3 slots): no spells
3rd level (3 slots): no spells
4th level (3 slots): no spells
5th level (2 slots):
Gear
5 itemsWeapons
- 2×DaggerA sharp modern tactical blade.
- Light CrossbowEquipped with neon-glowing sights.
Tools
- Thieves' ToolsElectronic picks and wrenches.
- Navigator's ToolsA high-tech digital compass.
Gear
- Modern Skimpy OutfitA high-cut neon bodysuit and utility straps.
Appearance
Jax is a striking human woman with bright neon-dyed hair and tanned skin from years on the ocean. She wears a minimal, modern aesthetic consisting of a high-tech white bikini top, black athletic shorts with glowing circuitry, and heavy-duty tactical boots. Numerous pouches and wires are strapped to her thighs and waist, holding various capacitors and micro-tools.
Mannerisms
She constantly fiddles with a pair of glowing goggles on her head, adjusting the zoom even when she isn't looking at anything.
Personality
Exuberant, loud, and intensely confident. Jax treats every challenge like a puzzle that can be solved with enough electricity and a large enough explosion. She hates heavy armor because it restricts her movement and ruins her vibe, preferring to rely on her reflex and her floating sentry guns.
Ideals
Innovation. Why do things the old way when you can build a faster, louder, and shinier version?
Bonds
My custom-built cannons are my children, and I will defend their blueprints with my life.
Flaws
I am prone to ignoring safety warnings and physical limits when a new idea pops into my head.
Quirks
Background
Born on the tech-heavy shores of a coastal megalopolis, Jax never cared for the traditional guilds. She joined a crew of modern privateers at sixteen, where she learned that the best tools are the ones you build yourself from scrap and salt. She revolutionized their ship's weaponry by turning the massive stationary cannons into compact, mobile units that could follow her across the deck. She left the sea to find rarer materials for her inventions, though she still carries the smell of salt water and burnt ozone wherever she goes. She views her skimpy modern attire as the pinnacle of practical mobility, much to the confusion of the more traditional mages she encounters.
“She joined a crew of modern privateers at sixteen, where she learned that the best tools are the ones you build yourself from scrap and salt.”
- Background
- Sailor
Connections
Species
Human
Media
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