Mielu Vask
Mielu Vask
Sheet
AC 12 · HP 8 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionSTR
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
8 featuresAlways on
- Breath Weapon
When As an action
Exhale a 15-foot cone of acid. Each creature in the area must make a Dexterity saving throw, taking 2d6 acid damage on a failed save, or half as much on a successful one. The damage increases at higher levels. After using this trait, you cannot use it again until you finish a short or long rest.
- DruidicLevel 1
You know Druidic, the secret language of druids. You can leave hidden messages in Druidic that only other druids automatically recognize.
- SpellcastingLevel 1
You can cast druid spells. Wisdom is your spellcasting ability. You use a druidic focus, such as a sprig of mistletoe or a wooden staff, as a spellcasting focus.
- TraitDragonbornDraconic Ancestry, Copper dragonborn ancestry grants acid damage for Breath Weapon and resistance to acid damage.
- Breath Weapon, exhale acid in a 15-foot coneDragonbornCreatures in the area make a Dexterity saving throw against DC 10, taking 2d6 acid damage on a failed save or half damage on a success. Once used, this trait cannot be used again until a short or long rest.
- TraitDragonbornDamage Resistance, resistance to acid damage.
- TraitDragonbornLanguages, Common and Draconic.
- Rustic HospitalityFolk Hero
Common folk recognize her as one of their own and provide shelter, food, and basic assistance when they are not directly endangered by doing so.
Spells
4 spellsSpellcasting. Mielu Vask casts with Wisdom (spell save DC 10, to hit with spell attacks).
Cantrips (at will): ,
1st level (2 slots): ,
Gear
9 itemsWeapons
- ScimitarA curved one-handed blade suitable for close fighting.
Armor
- ShieldA simple wooden shield painted with a blue river. It is used as a shield and is not made of metal.
Tools
- Carpenter's toolsA set of sturdy hand tools used for shaping and repairing wooden objects.
- ShovelA practical iron shovel with a worn wooden handle.
Gear
- Explorer's PackA pack containing a bedroll, mess kit, tinderbox, ten torches, ten days of rations, and a waterskin.
- Druidic focusA small bundle of mistletoe tied with linen cord, used as a druidic spellcasting focus.
- Iron potA compact iron cooking pot blackened by repeated fires.
- Common clothesPlain, durable clothing suitable for village work and travel.
Purse
- 10×Gold piecesCoins saved from village work and small rewards.
Appearance
A copper-scaled dragonborn with softly rounded features, pale amber eyes, and small swept-back horns. Her scales are warm bronze near the shoulders and fade to muted green along the tail and forearms. She smells faintly of crushed juniper, wet stone, and woodsmoke, a scent she does not notice unless someone points it out. A small wooden charm shaped like a curled fern hangs at her throat, its lower edge polished nearly white from years of rubbing between her fingers. She carries a round wooden shield painted with a simple blue river and wears practical travel clothes beneath a weathered green cloak.
Mannerisms
Mielu pauses before answering difficult questions and touches the fern charm at her throat while thinking. She often tilts her head toward distant sounds before anyone else notices them.
Personality
Mielu is gentle with the vulnerable, blunt with the careless, and intensely curious about how every place fits together. She prefers listening to boasting, practical work to ceremony, and a quiet campfire to a crowded tavern. Her humor is dry and unexpectedly warm, usually delivered while she is doing something difficult with complete concentration.
Ideals
Stewardship. The land is not property. It is a living trust, and every person who takes from it owes something in return.
Bonds
The river that saved her village is part of her family, and she will protect its source even if doing so costs her comfort, reputation, or safety.
Flaws
She assumes that anyone who speaks confidently about nature probably understands it less than they think. When forced to choose between helping a person and protecting a place, she may hesitate too long, afraid that either choice will betray something sacred.
Quirks
Background
Mielu was raised in a riverside settlement where dragonborn families, trappers, charcoal burners, and ferrymen lived by reading the land more carefully than any written map. Her copper scales made her memorable, but it was her patience with frightened animals that earned her a place in the community. She could calm a snared fox, find a lost goat in heavy fog, and tell from the angle of broken reeds whether a person had crossed the marsh or merely tried to make it look that way. When a spring flood tore through the settlement, Mielu climbed into the old forest shrine above the river to seek help from the spirits her grandmother had taught her to respect. There, she discovered that the flood had been worsened by a blocked channel caused by illegal logging. With a shovel, a borrowed ox, and half the village behind her, she cleared the waterway and exposed the loggers' hidden camp. The villagers called her a hero afterward, though Mielu insists she only listened to the river and did what it asked. Since then, she has studied druidic ways under a solitary keeper of the shrine, traveling beyond home to learn who is damaging the wild places connected to her river.
“Her copper scales made her memorable, but it was her patience with frightened animals that earned her a place in the community.”
- Background
- Folk Hero
Connections
Species
Dragonborn
Media
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