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Cherish - AI-generated fantasy Character

Cherish

Human · Cleric (Life Domain) · Level 5 · Acolyte

Cherish

Despite her striking beauty, Cherish is remarkably humble, almost to a fault.
AC18
HP48/48
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 48 · 30 ft.
AlignmentNeutral GoodGenderFemaleAge24
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • InsightWIS
  • MedicineWIS
  • PerceptionWIS
  • PersuasionCHA
  • ReligionINT

Armor

Light Armor,
Medium Armor,
Heavy Armor,
Shields

Weapons

Simple Weapons,
Martial Weapons

Tools

None

Languages

Common,
Celestial

Features

10 features

Action

  • Divine Spark

    When Channel Divinity

    Target within 30ft either takes 1d8+4 radiant damage or regains 1d8+4 HP (Wisdom Save for damage).

  • Preserve LifeLevel 3

    As an action, you present your Holy Symbol and evoke healing energy that can restore a number of Hit Points equal to five times your Cleric level (25).

Always on

  • Divine Order: ProtectorLevel 1

    You gain proficiency with Heavy Armor and Martial Weapons.

  • Channel DivinityLevel 2

    You can channel divine energy to fuel magical effects. You can use it twice per Short or Long Rest. Options include Divine Spark and Turn Undead.

  • Disciple of LifeLevel 3

    Your healing spells are more effective. Whenever you use a spell of 1st level or higher to restore Hit Points to a creature, the creature regains additional Hit Points equal to 2 plus the spell's level.

  • Sear UndeadLevel 5

    Whenever you use Turn Undead, you can roll 1d8 plus your Wisdom modifier. Each Undead that fails its save against Turn Undead takes Radiant damage equal to that total.

  • ResourcefulHumanYou gain Heroic Inspiration whenever you finish a Long Rest.
  • SkillfulHumanYou gain proficiency in one skill of your choice (Perception).
  • VersatileHumanYou gain one extra Origin feat of your choice (Tough).
  • Magic Initiate (Cleric)Acolyte

    You have learned basic spellcasting. You know Guidance and Resistance cantrips and can cast Guiding Bolt once per long rest without a spell slot.

Spells

9 spells

Spellcasting. Cherish casts with Wisdom (spell save DC 15, to hit with spell attacks).

Cantrips (at will): , ,

1st level (4 slots): ,

2nd level (3 slots): ,

3rd level (2 slots): ,

Gear

5 items

Weapons

  • Mace
    1d6 bludgeoning damage.

Armor

  • Chain Mail
    AC 16, requires 13 Strength.
  • Shield
    Adds 2 to AC.

Tools

  • Holy Symbol
    An amulet of a radiant sun.

Gear

  • Priest's Pack
    Contains essential adventuring and ritual supplies.

Appearance

Cherish is often mistaken for a celestial being due to her near-perfect features and the soft luminescence that seems to cling to her skin. She has waist-length hair the color of spun gold and eyes that shift between amber and bright hazel. She carries herself with a serene grace, wearing silver-chased chain mail and flowing white surcoats that remain inexplicably clean even in the mud of travel.

Mannerisms

She makes intense, compassionate eye contact with everyone she speaks to, making them feel like the only person in the room.

Personality

Despite her striking beauty, Cherish is remarkably humble, almost to a fault. She finds more joy in cleaning a wound or sharing a crust of bread with a beggar than attending high-society galas. She is deeply empathetic, often feeling the pain of others as if it were her own, which fuels her relentless drive to heal and protect.

Ideals

Mercy. No life is so far gone that it does not deserve a second chance and a healing hand.

Bonds

The orphans of the Sunbeam Cloister, for whom I send every gold piece I earn adventuring.

Flaws

I am secretly terrified that if I were scarred or lost my beauty, I would lose the divine favor I have relied on.

Quirks

Always hums soft hymns while cleaning her armor.
Refuses to sleep in a bed if there is someone nearby sleeping on the ground.
Apologizes to her mace after hitting someone.

Background

Found abandoned as an infant on the steps of the Temple of the Morninglord, Cherish was raised by the priesthood as a 'Child of Light.' Her extraordinary beauty was interpreted by the high clergy as a divine blessing, and she spent much of her youth being paraded as a living icon of the faith. However, Cherish felt like a hollow doll, locked away in ivory halls while the world outside suffered. At eighteen, she rejected her role as a passive symbol, took up the shield of a protector, and joined the militant wing of the church. She chose the name Cherish as a reminder of her mission, to cherish the lives of the downtrodden and the forgotten. She now travels the world, proving that her true worth lies in the strength of her spells and the weight of her mace, not just the symmetry of her face.

“However, Cherish felt like a hollow doll, locked away in ivory halls while the world outside suffered.”
From their backstory
Background
Acolyte

Connections

Species

Human

Media

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