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Stavros - AI-generated fantasy Character

Stavros

Human · Fighter (Champion) · Level 10 · Soldier

Stavros

Stavros is brutally direct, methodical, and perpetually impatient.
AC17
HP74/74
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 17 · HP 74 · 30 ft.
AlignmentLawful EvilGenderMaleAge42 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • AthleticsSTR
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • PerceptionWIS
  • PersuasionCHA
  • SurvivalWIS

Armor

Light armor,
Medium armor,
Heavy armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

Gaming Set, Dice,
Vehicles, Land

Languages

Common,
Infernal,
Draconic

Features

29 features

Bonus action

  • Second WindLevel 1

    As a Bonus Action, Stavros can regain 1d10 + 10 Hit Points. He has four uses, regaining one expended use after a Short Rest and all expended uses after a Long Rest.

  • Tactical ShiftLevel 5

    Whenever Stavros activates Second Wind with a Bonus Action, he can move up to half his Speed without provoking Opportunity Attacks.

Always on

  • Savage Command

    When Once per turn when Stavros hits with a weapon attack

    When Stavros hits a creature with a weapon, he can use the weapon's mastery property. Once per turn, he can roll the weapon's damage dice twice and use either result.

  • Battlefield Overdrive

    When Bonus Action or Action on Stavros's turn

    Stavros can take one additional action on his turn, except the Magic action. He can also use Second Wind to move half his Speed without provoking Opportunity Attacks.

  • Studied Weakness

    When At Fighter level 13, not currently available

    If Stavros misses a creature with an attack roll, he gains Advantage on his next attack roll against that creature before the end of his next turn.

  • Fighting StyleLevel 1

    Fighting Style feat, Defense. While wearing armor, Stavros gains a +1 bonus to Armor Class.

  • Weapon MasteryLevel 1

    Stavros can use the mastery properties of five Simple or Martial weapons of his choice. His selected weapons are greatsword, flail, javelin, longbow, and handaxe.

  • Action SurgeLevel 2

    Once per Short or Long Rest, Stavros can take one additional action on his turn, except the Magic action.

  • Tactical MindLevel 2

    When Stavros fails an ability check, he can expend a use of Second Wind to roll 1d10 and add the result to the check. If the check still fails, the use is not expended.

  • Improved CriticalLevel 3

    Champion feature. Stavros scores a Critical Hit on an attack roll of 19 or 20 on the d20.

  • Ability Score ImprovementLevel 4

    Stavros gains the Ability Score Improvement feat, increasing Strength by 2 to 18.

  • Extra AttackLevel 5

    Stavros can attack twice instead of once whenever he takes the Attack action.

  • Ability Score ImprovementLevel 6

    Stavros gains the Ability Score Improvement feat, increasing Intelligence by 2 to 18.

  • AlertLevel 6

    Stavros has Advantage on Initiative rolls. Immediately after Initiative is rolled, he can swap his Initiative with a willing ally in the same combat who has not been Incapacitated.

  • Remarkable AthleteLevel 7

    When Stavros makes a Strength, Dexterity, or Constitution check as part of a running jump, he can add his Proficiency Bonus to the check. He also gains a Climb Speed equal to his Speed.

  • Ability Score ImprovementLevel 8

    Stavros gains the Ability Score Improvement feat, increasing Wisdom by 1 to 14 and taking the Observant feat, granting him heightened battlefield awareness and the ability to read lips.

  • IndomitableLevel 9

    If Stavros fails a saving throw, he can reroll it with a bonus equal to his Fighter level. He can use this feature once per Long Rest.

  • Tactical MasterLevel 9

    When Stavros attacks with a weapon whose mastery property he can use, he can replace that property with Push, Sap, or Slow for that attack.

  • Additional Fighting StyleLevel 10

    Stavros gains a second Fighting Style feat, Great Weapon Fighting. When he rolls damage for an attack made with a Melee weapon wielded in two hands, he can reroll a 1 or 2 on a damage die, using the new roll.

  • ResourcefulLevel 1

    Stavros gains Heroic Inspiration whenever he finishes a Long Rest.

  • SkillfulLevel 1

    Stavros gains proficiency in one additional skill, Insight.

  • VersatileLevel 1

    Stavros gains one Origin feat, Alert.

  • ResourcefulHumanStavros gains Heroic Inspiration whenever he finishes a Long Rest.
  • SkillfulHumanStavros gains proficiency in one additional skill, Insight.
  • VersatileHumanStavros gains one Origin feat, Alert.
  • Creature TypeHumanHumanoid.
  • SizeHumanMedium.
  • SpeedHuman30 feet.
  • Savage AttackerSoldier

    Savage Attacker. Once per turn when Stavros hits a target with a weapon, he can roll the weapon's damage dice twice and use either result.

Gear

10 items

Weapons

  • Greatsword
    Martial melee weapon, 2d6 slashing damage, Heavy, Two-Handed. Stavros uses the Graze mastery property, or can substitute Push, Sap, or Slow through Tactical Master.
  • Flail
    Martial melee weapon, 1d8 bludgeoning damage, Sap mastery.
  • 8×
    Javelin
    Simple melee weapon, 1d6 piercing damage, Thrown 30/120, Slow mastery.

Armor

  • Chain Mail
    Heavy armor, Armor Class 16. Defense Fighting Style raises Stavros's worn AC to 17.

Tools

  • Gaming Set, Dice
    A complete gaming set chosen as a dice set, used to test recruits and identify liars.

Gear

  • Dungeoneer's Pack
    Contains equipment for dungeon exploration, including a backpack, bedroll, mess kit, tinderbox, torches, rations, waterskin, and rope.
  • Commander's Whistle
    Brass military whistle from Stavros's first commander, worn smooth from constant handling.
  • Healer's Kit
    Restores 1 Hit Point when used by a creature with at least 1 Hit Point, and stabilizes a creature at 0 Hit Points.
  • Traveler's Clothes
    Sturdy civilian clothing used when traveling without displaying military rank.

Purse

  • 4×
    Gold Pieces
    Standard currency received with the Fighter equipment package.

Appearance

Stavros is a broad-shouldered human man with close-cropped iron-gray hair, a neatly trimmed square beard, and a severe, disciplined posture. His dark eyes constantly assess distance, exits, weapons, and weaknesses. He wears immaculate chain mail beneath a crimson officer's surcoat, with a polished greatsword kept in a plain black scabbard. A brass military whistle hangs from a cord at his throat, heavily worn smooth where his thumb repeatedly rubs it. His boots and armor are maintained with almost vain precision, while his left glove is permanently darkened by weapon oil and ash. He carries himself like a commander inspecting troops, even in a tavern.

Mannerisms

Stavros taps the brass whistle at his throat whenever he is thinking. He gives orders in a quiet voice and grows louder only when he wants an entire room to hear his anger. Before any fight, he silently counts exits, allies, and elevated positions on his fingers. He expects subordinates to stand when he enters and corrects their posture without asking permission.

Personality

Stavros is brutally direct, methodical, and perpetually impatient. He respects competence regardless of rank, but he treats emotional hesitation as a defect to be corrected. He is not needlessly loud or theatrical. His menace comes from the calm certainty that he has already considered how to punish failure. In private, he studies maps and battle reports with almost scholarly devotion, searching for the single decision that made victory inevitable.

Ideals

Order. Freedom is merely the privilege of the strong to choose the rules. A disciplined hierarchy is kinder than chaos because everyone knows exactly who will suffer when the plan fails.

Bonds

The brass whistle of his first commander is the only possession Stavros refuses to surrender. He intends to build an army disciplined enough to conquer a kingdom and orderly enough to make its people grateful for the chains.

Flaws

Stavros cannot tolerate public defiance. He interprets disagreement as insubordination and insubordination as treachery. He is quick to anger, slow to forgive, and so certain of his strategic superiority that he often fails to recognize when compassion would produce a better victory.

Quirks

He keeps a written tally of every promise made to him and marks broken promises with a black line.
He names battle formations after the meals served before them.
He never sits with his back to a door, even among trusted allies.
He quietly recites marching cadence while sharpening his greatsword.
He rewards soldiers who deliver bad news quickly, then punishes them if they deliver it carelessly.

Background

Stavros was raised in a provincial garrison where human recruits were taught that hunger, fear, and hesitation were merely enemy tactics turned inward. He entered military service as soon as he reached adulthood and proved unusually gifted at seeing battles as problems of supply, morale, terrain, and timing. He remembered every drill, every formation, and every officer who mistook cruelty for command. By his thirties, he had become the architect of several victories that saved armies while destroying the villages caught between them. His title, the Cardinal of War, began as an insult from soldiers who claimed that every decision he made had four points, four consequences, and four dead men beneath it. Stavros adopted the name and made it official among his followers. He now travels as a commander without a permanent army, gathering mercenaries, disgraced officers, and frightened opportunists around him. He believes order is not a virtue but a weapon, and that people are safest when someone ruthless enough is holding the hilt. Those who serve him know to bow to his whims, obey his signals, and never confuse his temporary favor with mercy.

“He remembered every drill, every formation, and every officer who mistook cruelty for command.”
From their backstory
Background
Soldier

Connections

Species

Human

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