Skip to content
CreatePricing
Ariel Oakheart - AI-generated fantasy Character

Ariel Oakheart

Elf (High Elf) · Rogue · Level 2 · Criminal

Ariel Oakheart

Paranoid and perpetually cautious, Ariel treats every social interaction as a tactical exercise.
AC14
HP15/15
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 14 · HP 15 · 30 ft.
AlignmentChaotic NeutralGenderFemaleAge115 years
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • DeceptionCHA
  • InsightWIS
  • InvestigationINT
  • PerceptionWIS
  • PersuasionCHA
  • StealthDEX

Armor

Light Armor

Weapons

Simple Weapons,
Martial Weapons (with Finesse or Light property)

Tools

Thieves' Tools

Languages

Common,
Elvish,
Thieves' Cant

Features

11 features

Bonus action

  • Cunning ActionLevel 2

    You can take a Bonus Action on each of your turns in combat to take the Dash, Disengage, or Hide action.

Always on

  • ExpertiseLevel 1

    Double proficiency bonus for Stealth and Insight.

  • Sneak AttackLevel 1

    Deal an extra 1d6 damage once per turn to a creature you hit with a Finesse or Ranged weapon if you have advantage or if an ally is within 5 feet.

  • Thieves' CantLevel 1

    Understand hidden messages and slang of the criminal underworld.

  • Weapon MasteryLevel 1

    Access mastery properties for Shortswords (Vex) and Daggers (Nick).

  • TraitElf (High Elf)Darkvision (60 ft.)
  • TraitElf (High Elf)Fey Ancestry (Advantage on saves vs Charmed)
  • TraitElf (High Elf)Keen Senses (Proficiency in Perception)
  • TraitElf (High Elf)Trance (4-hour Long Rest)
  • TraitElf (High Elf)High Elf Lineage (Know the Message cantrip)
  • Alert (Origin Feat)Criminal

    Gain a +2 bonus to Initiative. At the start of combat, you can swap your Initiative with a willing ally who isn't Incapacitated.

Spells

1 spell

Spellcasting. Ariel Oakheart casts with Intelligence (spell save DC 11, to hit with spell attacks).

Cantrips (at will):

Gear

6 items

Weapons

  • Shortsword
    Finesse weapon, mastery: Vex.
  • 2×
    Dagger
    Finesse weapon, light, mastery: Nick.

Armor

  • Leather Armor
    Light protection suitable for a rogue.

Tools

  • Thieves' Tools
    Used to pick locks and disarm traps.
  • Crowbar
    Gives advantage on Strength checks where leverage applies.

Gear

  • Burglar's Pack
    Backpack containing various tools for breaking and entering.

Appearance

Ariel is a lithe Elf with silver hair pulled back in a practical, tight braid. Her eyes are a piercing, unnatural shade of violet that seem to weigh everything she sees. She wears dark, indigo leather armor with silver trim that mimics a starry sky, a subtle nod to her dreams of the Astral Sea. She carries her gear with practiced efficiency, and she always seems to be standing near a corner or shadow.

Mannerisms

She tends to tilt her head slightly when listening, as if trying to catch the sound of a person's heartbeat.

Personality

Paranoid and perpetually cautious, Ariel treats every social interaction as a tactical exercise. She hides her own emotions behind a mask of stoic professionalism while cataloging the facial ticks and vocal inflections of everyone else. She is deeply loyal to the Star Lancers because they were the first to value her skills without treating her like a disposable tool.

Ideals

Freedom. I will go where I please and answer to no master but the captain I choose.

Bonds

The Star Lancers are the only family I have left, and Veena is the only person I truly trust with my life.

Flaws

I am so busy looking for the hidden motive in others that I often fail to see their genuine kindness.

Quirks

I constantly check my pockets to ensure my daggers are still there.
I prefer to sit with my back to a wall and a clear view of all exits.

Background

Raised in a secluded enclave of elven spies, Ariel was taught from childhood that information is the only true currency and that no one can be trusted. Her training as a scout and thief was exemplary, but she found the life of a political pawn hollow. She yearned for the vastness of the Spelljammer ships she saw departing from the high spires, seeing them as a means to escape the suffocating secrets of her homeland. She eventually abandoned her post and lied her way into the Academy as a cadet. At the Academy, she met Veena, the leader of a rowdy band of students called the Star Lancers. Instead of being put off by Ariel's cold demeanor, Veena recognized her talent for reading people and her uncanny ability to slip through defenses. For the first time, Ariel felt her skills were being used for an adventure of her own choosing rather than a mission she was born into. She remains hyper aware of her surroundings, constantly worried that her past will catch up to her among the stars.

“Her training as a scout and thief was exemplary, but she found the life of a political pawn hollow.”
From their backstory
Background
Criminal

Connections

Species

Elf (High Elf)

Media

0 images

No images yet.

Visual sheet

Turn Ariel Oakheart into a sheet

A high-res, share-ready sheet you can post or print.