Kallista Vex
Kallista Vex
Sheet
AC 21 · HP 140 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- AthleticsSTR
- IntimidationCHA
- PerformanceCHA
Armor
Weapons
Tools
Languages
Features
14 featuresAction
- Extra Attack (3)Level 11
You can attack four times whenever you take the Attack action on your turn.
Bonus action
- Second WindLevel 1
Regain 1d10 + 17 hit points as a bonus action. 1 use per short/long rest.
Always on
- Fighting Style: DefenseLevel 1
You gain a +1 bonus to AC while you are wearing armor.
- Fighting Style: DuelingLevel 10
When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
- Action SurgeLevel 2
Take one additional action on your turn. 2 uses per short/long rest.
- Combat SuperiorityLevel 3
You have 6 superiority dice (d12). You use these for maneuvers.
- Know Your EnemyLevel 7
Spend 1 minute observing a creature to learn its relative stats compared to your own.
- IndomitableLevel 9
Reroll a failed saving throw. 3 uses per long rest.
- RelentlessLevel 15
When you roll initiative and have no superiority dice remaining, you regain 1 die.
- ManeuversLevel 3
Disarming Attack, Evasive Footwork, Feinting Attack, Goading Attack, Lunging Attack, Menacing Attack, Precision Attack, Riposte, Trip Attack.
- TraitTieflingDarkvision (60ft)
- TraitTieflingHellish Resistance (Fire)
- TraitTieflingInfernal Legacy
- By Popular DemandEntertainer
You can always find a place to perform in any place that has entertainment. You receive free room and board at such venues so long as you perform each night.
Spells
3 spellsSpellcasting. Kallista Vex casts with Charisma (spell save DC 15, to hit with spell attacks).
Cantrips (at will):
2nd level: ,
Gear
5 itemsWeapons
- LongswordA masterwork blade for dueling.
Armor
- Plate ArmorThick metal plates covering the body.
- ShieldA metal shield with a sickle insignia.
Tools
- LuteA well worn stringed instrument.
Gear
- Entertainer's PackBackpack, bedroll, 2 costumes, 5 candles, 5 days of rations, waterskin, disguise kit.
Appearance
Kallista is a tall, imposing figure with deep crimson skin that appears as smooth as polished marble. Her horns are her most striking feature, curving outward and upward like sharp, obsidian sickles. Her eyes are not the usual dull black of her kind, but instead glow with a sharp, calculating amber intelligence. She possesses both male and female primary anatomy, a duality she carries with regal confidence. She typically wears dark, modified plate armor that allows for high mobility, often leaving her muscular, scarred arms exposed to show off the marks of her many victories.
Mannerisms
She speaks in a deep, melodic voice that resonates with authority. She has a habit of tilting her head slightly to the side when analyzing a person, as if looking for a physical weakness.
Personality
Kallista carries herself with the quiet, terrifying stillness of a predator that has already calculated the outcome of the hunt. She is not prone to senseless rage, her sharp mind is always three steps ahead of her opponent, whether she is in a verbal debate or a blood-soaked pit. She values efficiency, grace, and the absolute submission of those who dare to challenge her. Despite her profession, she is cultured and enjoys fine music and sharp wit, viewing the spectacle of the pit as a grand, multifaceted performance rather than mere violence.
Ideals
Power. The world belongs to those who have the strength to take it and the intelligence to keep it.
Bonds
The Arena. The sand of the pit is the only place where truth is told, and I am its high priestess.
Flaws
Arrogance. I have won for so long that I truly believe I am untouchable, which makes me slow to respect a genuine threat.
Quirks
Background
Born in the harsh urban sprawl where her infernal blood was seen as a curse, Kallista quickly learned that strength and beauty are the only currencies that matter. She found her calling in the Red Bastion, a notorious circuit of fighting pits that catered to every carnal and violent desire of the local nobility. Unlike the brutes who fought for scraps, Kallista fought for the throne, mastering the art of the blade and the theater of the arena. Her unique physical nature and her sharp intellect made her a legendary attraction, as she could dominate a fight through martial prowess, tactical submission, or sheer seductive presence. She eventually grew bored of the local circuit and began to travel from city to city as an itinerant gladiator. She enters matches of all kinds, whether they are duels to the death, technical submission wrestling, or carnal matches where the goal is to bring the opponent to a different kind of finish. To her, every match is an exhibition of her superiority. She has never met an opponent who could match her blend of tactical genius and physical versatility. She now travels the continent, seeking a challenge worthy of the sickle-horned queen of the pits. Kallista does not hide who she is. She views her anatomy and her heritage as gifts that allow her to experience and control the world in ways others cannot. Her reputation usually precedes her, and she enjoys the fear and fascination that ripple through a crowd when she steps into the light. She has won more fortunes than most kings have seen, but she spends them just as quickly on the thrill of the road and the refinement of her lethal craft.
“She found her calling in the Red Bastion, a notorious circuit of fighting pits that catered to every carnal and violent desire of the local nobility.”
- Background
- Entertainer
Connections
Species
Tiefling
Media
0 imagesNo images yet.
Turn Kallista Vex into a sheet
A high-res, share-ready sheet you can post or print.