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Raynar Krush - AI-generated fantasy Character

Raynar Krush

Goliath · Fighter (Battle Master) · Level 10 · Soldier

Raynar Krush

Raynar is measured, attentive, and difficult to hurry.
AC19
HP94/94
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 19 · HP 94 · 35 ft.
AlignmentLawful NeutralGenderMaleAge41
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • AthleticsSTR
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor,
Medium armor,
Heavy armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

One gaming set,
Land vehicles,
Mason's tools

Languages

Common,
Giant

Features

28 features

Bonus action

  • Large Form

    When Bonus Action

    As a Bonus Action, Raynar can take on a larger form for 10 minutes. He gains Advantage on Strength checks and his Speed increases by 10 feet. Once per Long Rest.

  • Grappling Strike

    When Immediately after he hits a creature with a melee attack

    Spend a Superiority Die to make a grapple attempt as part of a Bonus Action.

  • Second WindLevel 1

    Regain hit points as a Bonus Action: 1d10 + Fighter level. Two uses, regained on a Short or Long Rest.

  • Large FormGoliathFrom level 5, take a Bonus Action to become Large for 10 minutes, with Advantage on Strength checks and +10 feet Speed. Once per Long Rest.

Reaction

  • Giant AncestryGoliathStone's Endurance. Reduce incoming damage as a Reaction by 1d12 + Constitution modifier, a number of times equal to Proficiency Bonus per Long Rest.

Always on

  • Stone's Endurance

    When When he takes damage

    Raynar can use this reaction to reduce damage from an attack by 1d12 + 3. He can use this trait a number of times equal to his Proficiency Bonus, regaining all uses on a Long Rest.

  • Menacing Attack

    When When he hits with a weapon attack

    Spend a Superiority Die to add it to a weapon attack's damage and possibly frighten the target until the end of Raynar's next turn.

  • Precision Attack

    When When he makes a weapon attack roll

    Spend a Superiority Die and add it to the attack roll, potentially turning a miss into a hit.

  • Trip Attack

    When When he hits with a weapon attack

    Spend a Superiority Die to add it to damage and potentially knock the target Prone.

  • Pushing Attack

    When When he hits with a weapon attack

    Spend a Superiority Die to add it to damage and push the target away.

  • Riposte

    When When a creature misses him with a melee attack

    Spend a Superiority Die to add it to damage and make a melee attack against a creature that misses him.

  • Rally

    When Bonus Action

    Spend a Superiority Die to grant a creature temporary hit points equal to the die roll plus 3.

  • Fighting StyleLevel 1

    Choose a Fighting Style feat. Raynar has Defense, granting +1 AC while wearing armor.

  • Weapon MasteryLevel 1

    Choose three weapons whose mastery properties Raynar can use. Chosen: longsword (Sap), javelin (Slow), and maul (Topple).

  • Combat Superiority and Student of WarLevel 3

    Battle Master: gain four d8 Superiority Dice, regained on a Short or Long Rest, and learn three maneuvers. Raynar knows Menacing Attack, Precision Attack, and Trip Attack. He also gains proficiency in one artisan's tool, mason's tools.

  • Ability Score ImprovementLevel 4

    Increase ability scores or gain a feat. Raynar increased Strength by 2, from 14 to 16.

  • Extra AttackLevel 5

    Attack twice, instead of once, whenever taking the Attack action.

  • Tactical ShiftLevel 5

    After using Second Wind, move up to half his Speed without provoking Opportunity Attacks.

  • Tactical MindLevel 6

    Gain one additional use of Second Wind, for three uses between rests.

  • Know Your EnemyLevel 7

    Gain one additional Superiority Die and learn two maneuvers. Raynar learns Pushing Attack and Riposte. Know Your Enemy lets him study a creature outside combat for at least one minute to learn whether it has equal, superior, or inferior defenses, current hit points, or class levels compared with his own.

  • Ability Score ImprovementLevel 8

    Increase ability scores or gain a feat. Raynar increased Constitution by 2, from 14 to 16.

  • IndomitableLevel 9

    Reroll a failed saving throw, using the new roll. One use, regained on a Long Rest.

  • Tactical MasterLevel 9

    When using Weapon Mastery, Raynar can use the Push, Sap, or Slow property in place of a weapon's usual mastery property.

  • Improved Combat SuperiorityLevel 10

    Learn two more maneuvers, Grappling Strike and Rally. Superiority Dice become d10s.

  • Creature typeGoliathHumanoid. Size: Medium.
  • SpeedGoliath35 feet.
  • Powerful BuildGoliathAdvantage on ability checks to end the Grappled condition, and count as one size larger when determining carrying capacity and the weight you can push, drag, or lift.
  • Savage AttackerSoldier

    Origin feat: Savage Attacker. Once per turn when Raynar hits a target with a weapon, he can roll the weapon's damage dice twice and use either roll against that target. Soldier training also grants proficiency in Athletics, Intimidation, and one gaming set, plus land vehicles.

Gear

12 items

Weapons

  • Longsword
    Versatile martial weapon, used with Sap mastery.
  • 4×
    Javelin
    Thrown martial weapon, used with Slow mastery.
  • Maul
    Heavy martial weapon, used with Topple mastery when not using the shield.
  • Light crossbow
    Ranged weapon with 20 bolts.
  • Spear
    Soldier background weapon.

Armor

  • Chain mail
    Heavy armor, AC 16 before shield and Fighting Style; Strength requirement 13.
  • Shield
    A well-kept shield, +2 AC.

Gear

  • 20×
    Crossbow bolts
    Ammunition for the light crossbow.
  • Dungeoneer's pack
    Pack with practical supplies for a soldier on the road.
  • Playing cards
    A gaming set selected for Soldier background proficiency.
  • Military insignia
    Insignia of rank from his old unit.
  • Dented shield of Toma
    A keepsake from the fallen leader of his first squad.

Appearance

Raynar is broad even by goliath standards, with slate-gray skin, pale mottling across his shoulders, and a blunt crest of dark hair kept close to his scalp. His hands are unusually conspicuous: thick, square-palmed, with calluses polished smooth where shield straps and weapon hafts have rested for years. When waiting, he settles his weight evenly through both feet rather than leaning, as if standing at attention has become his natural rest. His gear is carefully mended, useful rather than ornamental.

Mannerisms

He checks the distance between people and exits as naturally as other people check the weather. When listening, he presses his thumb into the base of each finger in sequence, silently counting the points being made.

Personality

Raynar is measured, attentive, and difficult to hurry. He is courteous without being warm at first, but shows care by remembering who is short on food, whose boots need repair, and which watch has gone too long without sleep.

Ideals

Duty. A promise is worth keeping even when nobody is watching, but a commander who spends lives carelessly has forfeited the right to obedience.

Bonds

He keeps the dented shield of his first squad leader, Toma, who taught him that a formation is only as strong as the person everyone forgets to check on. Raynar still sends a share of his pay to the surviving families from that unit.

Flaws

Raynar treats a clear order as proof that someone has thought through its consequences. When he realizes that is not true, he is slow to adapt and can make a bad situation worse by insisting on procedure.

Quirks

Keeps his shield straps aligned and buckled to the same notch every time.
Remembers the names of cooks, teamsters, and sentries more readily than officers.
When asked to choose a route, checks where the water runs before looking at the road.

Background

Raynar Krush learned formation work on the stony roads above the settlement locals call Bramblewash, named for the thorn scrub that keeps returning through its paving. His first post was hauling shields and keeping a line straight while older soldiers argued over whose orders mattered. He found that people trusted the one who showed up early, counted everyone twice, and did not mistake loudness for courage. Years of drill left his hands thick and calm, and taught him to wait without fidgeting.

“His first post was hauling shields and keeping a line straight while older soldiers argued over whose orders mattered.”
From their backstory
Background
Soldier

Connections

Species

Goliath

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