Nolwen Garan
Nolwen Garan
Sheet
AC 18 · HP 28 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureWIS
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
19 featuresBonus action
- Second WindLevel 1
On her turn, she can use a bonus action to regain 1d10 + 3 hit points. Once used, she must finish a short or long rest before using it again.
Reaction
- Stone's EnduranceGoliathAs a reaction, reduce damage from an attack by 1d12 + 3. Once used, it can be used again after a short or long rest.
Always on
- Trip Attack
When After hitting a creature with a weapon attack
When she hits a creature with a weapon attack, she can expend one superiority die to attempt to knock the target down. The target adds the superiority die to the damage roll, and if it is Large or smaller, it must succeed on a DC 13 Strength saving throw or fall prone.
- Menacing Attack
When After hitting a creature with a weapon attack
When she hits a creature with a weapon attack, she can expend one superiority die to frighten the target. The target adds the superiority die to the damage roll and must succeed on a DC 13 Wisdom saving throw or become frightened of her until the end of her next turn.
- Riposte
When When a creature misses her with a melee attack
When a creature misses her with a melee attack, she can use her reaction and expend one superiority die to make a melee weapon attack against that creature. She adds the superiority die to the attack's damage roll if the attack hits.
- Fighting Style: DefenseLevel 1
Choose one Fighting Style. Nolwen adopts Defense, gaining a +1 bonus to AC while wearing armor.
- Combat SuperiorityLevel 3
Nolwen gains a superiority die, which is a d8. She has four superiority dice, and regains all expended dice when she finishes a long rest. Her maneuver save DC is 13. She knows three maneuvers: Trip Attack, Menacing Attack, and Riposte.
- Student of WarLevel 3
Nolwen gains proficiency with one type of artisan's tools. She chooses smith's tools, reflecting her experience maintaining weapons and armor.
- Martial Archetype: Battle MasterLevel 3
Nolwen chooses the Battle Master martial archetype, specializing in tactical control, battlefield awareness, and disciplined combat technique.
- Ability Score IncreaseGoliathStrength increases by 2 and Constitution increases by 1.
- AgeGoliathGoliaths reach adulthood in their late teens and live less than a century.
- AlignmentGoliathGoliaths tend toward lawful alignments because of their clan traditions and sense of fair play.
- SizeGoliathMedium.
- SpeedGoliath30 feet.
- Natural AthleteGoliathProficiency in the Athletics skill.
- Powerful BuildGoliathCount as one size larger when determining carrying capacity and the weight you can push, drag, or lift.
- Mountain BornGoliathNaturally acclimated to high altitude, including elevations above 20,000 feet, and resistant to cold damage.
- LanguagesGoliathCommon and Giant.
- Military RankSoldier
You retain the respect and loyalty of soldiers who served with you, and you can recognize the rank, insignia, and military customs of many armies. You can invoke your military experience to gain access to fortifications, camps, and fellow soldiers, though your influence is limited to those who acknowledge your former service.
Gear
14 itemsWeapons
- LongswordA versatile one-handed martial weapon used with her shield.
- 2×HandaxeA compact military sidearm and throwing weapon.
- Light CrossbowA light crossbow with 20 bolts, selected as the ranged option from her fighter equipment.
Armor
- Chain MailHeavy chain armor suitable for disciplined frontline service.
- ShieldA polished steel shield bearing the faded geometric mark of her former company.
Tools
- Smith's ToolsSmith's tools used to repair and maintain weapons and armor.
Gear
- 20×Crossbow BoltAmmunition for the light crossbow.
- Explorer's PackA sturdy explorer's pack containing practical travel and camp supplies.
- Dice SetA wooden dice set used to pass time in military camps.
- Insignia of RankA plain military insignia from her former company.
- Enemy TrophyA fallen enemy's trophy, kept as a reminder that every opponent was once someone's responsibility.
- Common ClothesA set of common clothes for travel away from military service.
- Belt PouchA pouch containing the standard starting wealth of a soldier.
Purse
- 10×Gold PiecesStarting currency from her military service.
Appearance
A tall, powerfully built goliath woman with slate-gray skin marked by pale natural marbling across her shoulders and forearms. Years of mountain wind and military labor have roughened her hands and darkened the skin around her knuckles. She stands with her weight evenly distributed, heels planted and shoulders square, as if every patch of ground might become a battlefield. Her black hair is braided with simple leather cords, and she wears a small bronze token from her first unit beneath her collar.
Mannerisms
When waiting, Nolwen plants both feet and rests one hand lightly on the pommel of her longsword. She speaks in short, measured sentences, pauses before answering questions about loyalty, and instinctively counts exits whenever she enters a room.
Personality
Nolwen is calm, observant, and intensely dependable. She rarely raises her voice because she expects people to listen the first time. In unfamiliar company she studies practical details, such as who carries the burden, who watches the door, and who makes promises without offering terms. Beneath her stern exterior is a quiet tenderness for frightened people and anyone trying earnestly to become useful.
Ideals
Order. A group survives when every person knows their duty and performs it without needing applause. Compassion matters, but it must be made dependable through structure.
Bonds
She carries the bronze service token of the mountain-pass company and will risk herself to protect any former comrade who calls upon her. She also feels responsible for the families rescued during the winter retreat.
Flaws
She obeys lawful authority too readily until someone has already been harmed, then overcorrects with dangerous defiance. She is slow to forgive incompetence, especially when it is disguised as confidence.
Quirks
Background
Nolwen Garan was raised among a highland goliath clan that measured worth by reliability rather than boasting. As a child, she learned to carry stone, judge weather by the smell of distant rain, and keep pace with the strongest climbers. Her unusual patience made her a natural signal caller and watchkeeper. When a lowland baron offered the clan a contract to guard a mountain pass, Nolwen joined the levy, believing that disciplined service could protect her people from raiders and opportunistic lords alike. Her company survived three hard campaigns, but the victories taught Nolwen that orders are not the same as justice. During a winter retreat, her commander abandoned a village deemed strategically irrelevant. Nolwen disobeyed, leading a small group back through the snow to evacuate its families. The village survived, but her act cost her promotion and ended her formal service. She now travels as a professional soldier without a banner, seeking contracts that are clear, lawful, and worth the lives they may demand. She still follows orders carefully, but she has learned to ask who will bear the cost of them.
“As a child, she learned to carry stone, judge weather by the smell of distant rain, and keep pace with the strongest climbers.”
- Background
- Soldier
Connections
Species
Goliath
Media
0 imagesNo images yet.
Turn Nolwen Garan into a sheet
A high-res, share-ready sheet you can post or print.