Kallista Malphas
Kallista Malphas
Sheet
AC 19 · HP 17 · 30 ft.Saving throws
Skills
- AthleticsSTR
- IntimidationCHA
- PerceptionWIS
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
9 featuresBonus action
- RageLevel 1
In battle, you fight with primordial ferocity. On your turn, you can enter a Rage as a Bonus Action. You have Advantage on Strength checks and Strength saving throws. When you make a melee attack using Strength, you gain a +2 bonus to the damage roll. You have Resistance to Bludgeoning, Piercing, and Slashing damage. Rage lasts for 1 minute, until you are incapacitated, or if you don't attack or take damage since your last turn.
Always on
- Cleave
When Hit a creature with a melee attack with a Greataxe.
If you hit a creature, you can make a second attack roll against a different creature within 5 feet of the first that is also within your reach. On a hit, roll the weapon's damage but don't add your ability modifier.
- Slow
When Hit a creature with a Javelin.
The creature's Speed is reduced by 10 feet until the start of your next turn.
- Unarmored DefenseLevel 1
While you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a Shield and still gain this benefit.
- Weapon MasteryLevel 1
Your training with weapons allows you to use the Mastery properties of two kinds of weapons. Current selections: Greataxe (Cleave), Javelin (Slow).
- TraitTiefling (Infernal)Darkvision (60 ft.)
- TraitTiefling (Infernal)Otherworldly Presence (Thaumaturgy cantrip)
- TraitTiefling (Infernal)Fiendish Resistance (Fire)
- Savage AttackerSoldier
Once per turn when you hit a creature with a weapon, you can roll the weapon's damage dice twice and use either total.
Spells
1 spellSpellcasting. Kallista Malphas casts with Charisma (spell save DC 12, to hit with spell attacks).
Cantrips (at will):
Gear
5 itemsWeapons
- Vorpal Greataxe (Ancient Legacy)A massive obsidian-edged axe that hums with a lethal thirst. Though its magical power is currently dormant at this level, it functions as a masterwork greataxe with the potential to behead.
- 4×JavelinA light throwing spear.
Gear
- Explorer's PackIncludes a backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, and a waterskin.
- Soldier's Common ClothesSturdy leather and cloth uniform suitable for a low-ranking soldier.
- Rank InsigniaA bronze pin denoting service in the Elturgard frontiers.
Appearance
Kallista is an imposing figure standing nearly seven feet tall with deep scarlet skin and thick, jet black horns that sweep back over her skull. She possesses a remarkably muscular physique and notably large endowments, specifically large breasts and male genitalia, a duality she treats with the blunt practicality of a warrior. Her hair is a shock of raven feathers and she wears rugged soldier's leathers that are open to reveal her powerful frame. She carries a massive, obsidian-bladed greataxe that seems to pulse with a dark, inner light.
Mannerisms
I stand with a wide, aggressive stance and maintain uncomfortably intense eye contact during conversations.
Personality
I am direct and blunt, preferring action over the flowery language of cities. I judge people by the strength of their convictions and the sharpness of their steel rather than their titles. I have little patience for those who stare at my unusual form with confusion or judgment.
Ideals
Might. The strong have a duty to protect those worth protecting and to crush those who seek to rule through fear.
Bonds
My vorpal greataxe is the only remnant of my heritage, and I will see its legacy restored no matter the cost.
Flaws
I am prone to fits of destructive rage that make it difficult to engage in diplomacy or subtle infiltration.
Quirks
Background
Kallista was born in the rugged highlands near Elturgard, a child of planar heritage and primal strength. Her unique physical traits were seen by her tribe as a mark of a dual natured predator, gifted with the potency of both aspects of creation. She joined a mercenary company at a young age, quickly rising through the ranks as a shock trooper known for her terrifying presence and the black-bladed axe she inherited from a fallen champion of the Blood War. During a brutal skirmish against a cult of Bhaal, she discovered her axe had the potential for decapitating strikes, realizing it was an ancient vorpal weapon that had fallen into a deep slumber. Now, she wanders the Sword Coast as a soldier for hire, seeking to provide for herself while searching for a way to reawaken the legendary edge of her heirloom. She keeps her clothing simple and functional, focusing on her survival and the next contract.
“Her unique physical traits were seen by her tribe as a mark of a dual natured predator, gifted with the potency of both aspects of creation.”
- Background
- Soldier
Connections
Species
Tiefling (Infernal)
Media
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