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Leo - AI-generated fantasy Character

Leo

Aasimar · Sorcerer (Wild Magic) · Level 1 · Urchin

Leo

Leo is alert, transactional, and relentlessly opportunistic.
AC11
HP5/5
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 11 · HP 5 · 30 ft.
AlignmentChaotic EvilGenderMaleAge21 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationSTR
  • MedicineWIS
  • NatureWIS
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Weapons

Daggers,
Darts,
Slings,
Quarterstaffs,
Light crossbows

Tools

Disguise kit,
Thieves' tools

Languages

Common,
Celestial

Features

9 features

Action

  • TraitAasimarHealing Hands, as an action, Leo can touch a creature and restore hit points equal to his level. Once used, this trait cannot be used again until a long rest.

Always on

  • Wild Magic SurgeLevel 1

    When After casting a sorcerer spell of 1st level or higher, at the DM's discretion

    Leo releases unstable magical energy, and the DM may call for a roll on the Wild Magic Surge table after he casts a sorcerer spell of 1st level or higher.

  • Tides of ChaosLevel 1

    When Before making an attack roll, ability check, or saving throw

    Leo gains advantage on one attack roll, ability check, or saving throw. He regains use after a long rest, or potentially after a Wild Magic Surge.

  • SpellcastingLevel 1

    Leo can cast sorcerer spells using Charisma as his spellcasting ability. He knows four cantrips and two 1st-level sorcerer spells, and uses an arcane focus or component pouch for material components when required.

  • TraitAasimarDarkvision, able to see in dim light within 60 feet as if it were bright light and in darkness as if it were dim light, though unable to discern color in darkness.
  • TraitAasimarCelestial Resistance, resistance to necrotic damage and radiant damage.
  • Light Bearer, Leo knows the Light cantripAasimarCharisma is his spellcasting ability for it.
  • TraitAasimarCelestial Legacy, Leo speaks Common and Celestial and bears a celestial heritage.
  • City SecretsUrchin

    Leo knows the secret patterns and shortcuts of cities, allowing him to find routes through urban areas that others would miss. He can also locate places to hide, seek shelter, or obtain basic food and water for himself and his companions.

Spells

6 spells

Spellcasting. Leo casts with Charisma (spell save DC 13, to hit with spell attacks).

Cantrips (at will): , , ,

1st level (2 slots): ,

Gear

9 items

Weapons

  • Light crossbow
    A simple ranged weapon with ammunition for making attacks.
  • Small knife
    A narrow blade useful for cutting rope, opening packages, and threatening people who owe him money.

Gear

  • 20×
    Crossbow bolts
    Bolts suitable for the light crossbow.
  • Dungeoneer's pack
    A leather pack containing basic adventuring supplies, including bedroll, mess kit, tinderbox, torches, rations, and waterskin.
  • Arcane focus
    A small glass shard mounted in wire, used as an arcane focus.
  • Map of home city
    A rough map of the city where Leo grew up, marked with hidden passages, guard routes, and places where valuables may be found.
  • Pet mouse
    A small gray mouse that lives in Leo's coat pocket and has survived several questionable magical experiments.
  • Common clothes
    Patched, weather-stained clothing designed to look unimportant in a crowd.

Purse

  • 10×
    Gold pieces
    Loose starting currency collected from theft, odd jobs, and refusing to pay for anything he can take.

Appearance

Leo is a lean, sharp-featured aasimar with pale bronze skin, white-blond hair, and faintly luminous eyes that seem to catch light even in darkness. His most noticeable features are his hands, which are stained with ink, alley grime, and old chemical burns from years of petty theft and improvised spellwork, and his crowded, uneven teeth, which show whenever he smiles. He dresses in patched street clothes beneath a weathered black coat, carrying a small knife and an arcane focus made from a polished piece of stolen glass.

Mannerisms

Leo constantly rubs his thumb across the stained fingertips of his other hand as if counting invisible coins. He speaks politely when he wants something, but his smile becomes visibly wider and more unpleasant when he is lying.

Personality

Leo is alert, transactional, and relentlessly opportunistic. He has a quick mind for loopholes and a quicker tongue for excuses. He dislikes grand speeches, heroic causes, and people who offer help without naming their price. Beneath his swagger is a deep terror of being powerless, hungry, and forgotten again.

Ideals

Security. Gold is the only promise that cannot be revoked. Anyone who says otherwise is either a fool or trying to take mine.

Bonds

Leo is determined to buy or steal a permanent home where no one can evict him, rob him, or tell him he does not belong. He also keeps a battered brass key taken from the first person who ever betrayed him, convinced it opens something valuable.

Flaws

Leo is greedy, vindictive, and almost incapable of helping anyone without calculating what he can gain. He assumes kindness is manipulation in disguise, and when frightened, he becomes cruel before he becomes honest. He would sell out an ally for enough money, then resent the buyer for making him prove what everyone already suspected.

Quirks

He names every coin pouch he steals before opening it.
He feeds his pet mouse first, but only because he claims it is an investment.
He keeps a mental list of everyone who has ever refused him money.
He collects unusual keys, regardless of whether he knows what they unlock.

Background

Leo grew up beneath the bridges and market awnings of a crowded city, learning early that pity was a currency poorer people could not afford to spend. He survived by stealing purses, forging simple documents, and selling directions through alleys that respectable folk never noticed. His celestial heritage made him memorable, but not beloved. Priests called him blessed, guards called him suspicious, and other street children learned not to sleep too close to him when he was hungry. His magic first appeared when a wealthy traveler refused to pay him for a job. Leo reached for the man's coin purse, and a burst of impossible color erupted from his fingers, turning the man's hair bright blue and filling the street with the smell of burning roses. Leo discovered that the power was unpredictable, but useful, especially when combined with lies, locked doors, and a willingness to abandon anyone slower than himself. He now wanders from city to city with one simple objective, get rich enough that nobody can ever make him beg again. He has nothing noble to do, no cause to serve, and no patience for anyone who expects gratitude when money would work better.

“He survived by stealing purses, forging simple documents, and selling directions through alleys that respectable folk never noticed.”
From their backstory
Background
Urchin

Connections

Species

Aasimar

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