Gregor z Kompostu
Gregor z Kompostu
Sheet
AC 18 · HP 25 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Languages
Features
16 featuresAction
- Lay on HandsLevel 1
Gregor has a pool of healing power that restores a total of 15 hit points per long rest. As an action, he can touch a creature and restore any number of hit points remaining in the pool. He can also spend 5 hit points from the pool to cure one disease or neutralize one poison affecting the target.
Bonus action
- Divine SenseLevel 1
Gregor can use a bonus action to sense the location of any celestial, fiend, or undead within 60 feet, unless behind total cover. He can also detect the presence of consecrated or desecrated places and objects. He can use this feature a number of times equal to his Charisma modifier, regaining all uses after a long rest.
Always on
- Turn the Unholy
When As an action, when fiends or undead are within 30 feet
Gregor presents his holy symbol and invokes sacred authority, causing a fiend or undead creature within 30 feet to flee on a failed Wisdom saving throw.
- Sacred Weapon
When As an action while holding a melee weapon
Gregor raises his longsword and fills it with radiant power, adding his Charisma modifier to attack rolls with it for 1 minute.
- Fighting Style: DefenseLevel 2
Gregor chooses the Defense fighting style, gaining a +1 bonus to AC while wearing armor.
- Divine SmiteLevel 2
Gregor can expend a spell slot to deal radiant damage to a creature he hits with a melee weapon attack. The damage is 2d8 for a 1st-level slot, plus 1d8 for each slot level above 1st, to a maximum of 5d8. The damage increases by 1d8 against undead or fiends.
- SpellcastingLevel 2
Gregor is a 3rd-level half-caster. Charisma is his spellcasting ability. He can prepare three paladin spells after each long rest, in addition to his oath spells.
- Sacred Oath: Oath of DevotionLevel 3
Gregor swears the Oath of Devotion and gains oath spells, Channel Divinity, and the Sacred Weapon and Turn the Unholy options.
- Channel DivinityLevel 3
Gregor can use Channel Divinity once per short or long rest. Sacred Weapon lets him imbue one weapon with radiant power for 1 minute, adding his Charisma modifier to attack rolls with it. Turn the Unholy forces undead or fiends within 30 feet to flee on a failed Wisdom saving throw.
- Oath SpellsLevel 3
Gregor always has Protection from Evil and Good and Sanctuary prepared, and these spells do not count against his number of prepared paladin spells.
- DarkvisionElfGregor can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light, seeing only in shades of gray.
- Keen SensesElfGregor has proficiency in the Perception skill.
- Fey AncestryElfGregor has advantage on saving throws against being charmed, and magic cannot put him to sleep.
- TranceElfGregor does not need to sleep. He meditates deeply for 4 hours to gain the same benefit as 8 hours of sleep.
- Elf Weapon TrainingElfGregor is proficient with the longsword, shortsword, shortbow, and longbow.
- Shelter of the FaithfulAcolyte
Gregor can command the respect and assistance of temples, shrines, and religious communities devoted to his faith. Fellow clergy will usually provide basic support, shelter, and aid, unless doing so would endanger them or conflict with their beliefs.
Spells
5 spellsSpellcasting. Gregor z Kompostu casts with Charisma (spell save DC 12, to hit with spell attacks).
1st level (3 slots): , , , ,
Gear
10 itemsWeapons
- LongswordA versatile martial blade used as Gregor's principal weapon.
- 5×JavelinLight spears suitable for throwing or close combat.
Armor
- Chain mailHeavy armor made of interlocking metal rings, granting an Armor Class of 16.
- ShieldA sturdy shield bearing a simple sprouting-seed emblem, granting a +2 bonus to AC.
Gear
- Holy symbolA consecrated emblem of Gregor's faith, used as a spellcasting focus.
- Prayer bookA collection of prayers, hymns, and teachings from Gregor's temple.
- 5×IncenseFragrant sticks burned during meditation and temple rites.
- VestmentsCeremonial clothing worn during worship.
- Common clothesA simple change of clothing for travel and ordinary work.
Purse
- Pouch of gold piecesMoney saved from temple stipends and offerings entrusted to him.
Appearance
Gregor z Kompostu is a tall, broad-shouldered elf with pale olive skin, long ash-brown hair braided with tiny wooden prayer beads, and calm green eyes. His armor is carefully maintained but visibly practical, marked with small stains from soil, incense, and herbal work. He moves with an uneven, deliberate gait, favoring his right leg after years of hauling compost and temple supplies. His large, work-hardened hands are unusually expressive, constantly smoothing his gloves, testing the edge of his sword, or gently crumbling soil between his fingers.
Mannerisms
Gregor pauses before entering any room, as if checking whether the air and ground are healthy. He addresses plants, tools, and pack animals with the same courteous tone he uses for nobles. When listening, he rests both hands on the pommel of his sword and becomes unnervingly still. He cleans his armor with a mixture of oil and crushed herbs that leaves a faint earthy scent.
Personality
Gregor is patient, gentle, and quietly stubborn. He listens more readily than he speaks, but once he has decided that someone is being exploited or that a living thing is being needlessly destroyed, his calm becomes immovable. He has a dry sense of humor and treats the maintenance of armor, gardens, and campfires as sacred duties.
Ideals
Renewal. Nothing is truly worthless if it can be given time, care, and a proper place in the cycle of life. Gregor believes goodness means helping people become useful to themselves and to one another again.
Bonds
The temple garden that raised Gregor is threatened by a spreading blight, and he has sworn to find its source and restore the soil. He carries a small pouch of its last healthy compost, treating it as both relic and seed of renewal.
Flaws
Gregor distrusts anything that appears too polished, efficient, or effortless. He can be judgmental toward people who waste food, break tools, or treat servants and laborers as invisible. When forced to choose between a practical solution and a ceremonially proper one, he may waste precious time trying to honor both.
Quirks
Background
Gregor was raised in a quiet elven temple whose priests believed that every form of life had a sacred duty to return something nourishing to the world. He tended the temple gardens, maintained the compost pits, copied devotional texts, and learned to see decay not as an ending but as a promise. The work gave him patience, strong hands, and a reverence for humble labor. His first prayers were not spoken before grand altars, but over steaming heaps of leaves, kitchen scraps, and fallen blossoms.
“He tended the temple gardens, maintained the compost pits, copied devotional texts, and learned to see decay not as an ending but as a promise.”
- Background
- Acolyte
Connections
Species
Elf
Media
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