Rangers of Celene
For generations, the Rangers operated as loosely connected hunting bands who watched the passes leading into Celene. Their first unified command emerged after the War of the Broken Waystones, when coordinated raids exposed how poorly the elven kingdom understood events beyond its borders. During the following century, the Rangers became respected for preventing invasions, rescuing travelers, and maintaining secret routes through the Kron Hills. Their greatest triumph came during the Night of Seven Fires, when seven settlements were attacked simultaneously by raiders attempting to draw Celene's defenders away from a ritual site near an ancient road. The Rangers recognized the pattern, ignored orders to defend only the nearest villages, and divided their forces to disrupt the ritual. They saved the region, but lost nearly half their senior patrol leaders. Their greatest setback followed when Celene turned inward during a period of regional war. The court reduced funding, restricted cross-border operations, and instructed the Rangers to stop reporting politically embarrassing failures. Patrols continued unofficially, but their numbers dwindled. The present wave of bandit, goblin, and demonic activity has forced them back into prominence. They are once again defending the border, but now they must decide whether loyalty to Celene means obeying its silence or breaking it.
Elven border patrol, wilderness intelligence network, and emergency response order · Neutral Good with lawful traditions and fiercely independent practices
Rangers of Celene
“See first. Warn truly. Stand last.”
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