Bandit - AI-generated fantasy Monster

Bandit

These are not legendary criminals, just the kind that make travel miserable. A bandit like this survives by choosing soft targets, trusting companions, and striking only when a wagon looks slowed, crowded, or cornered.

MediumhumanoidCR 0.125neutral evil

Bandit

humanoidroad ambushminionskirmishermeleerangedpack tactics
HP7AC13SPDWalk 30 ft., Climb 15 ft. over rough roadside obstaclesCR0.125AthleticsPerceptionStealth
STR
10
DEX
14
save
CON
10
INT
10
WIS
11
save
CHA
10
Pack Tactics. The bandit has advantage on an attack roll against a creature if at least one of the bandit's allies is within 5 feet of the creature and the ally isn't incapacitated.
Road Armor and Weapons. The bandit wears a chain shirt and fights with a scimitar in one hand or a light crossbow at range.
Scimitar. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 4 slashing damage.
Light Crossbow. Ranged Weapon Attack: to hit, range 80/320 ft., one target. Hit: 4 piercing damage.
Pack Tactics. When an ally the bandit can see is within 5 feet of the bandit's target, the bandit has advantage on its attack roll against that target.
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