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Thirteen-Tentacled Flesh Mound - AI-generated fantasy Monster

Thirteen-Tentacled Flesh Mound

Wasteland elders tell of burial pits where the dead were never fully dead, where spilled blood and sun-bleached ruin bred a thing that learned to crawl. Scholars who study it suspect a fusion of scavenger instinct, failed flesh magic, and something older and hungrier that should not have been awakened.

HugeMonstrosity(Aberration)CR 6unaligned

Thirteen-Tentacled Flesh Mound

aberrationwastelandtentaclesgrapplerhorror
HP136AC15SPD30 ft., burrow 10 ft. through loose earth or sandCR6PerceptionStealth
STR
18
DEX
12
CON
18
save
INT
3
WIS
12
save
CHA
7
Carrion Sense. The mound has advantage on Wisdom (Perception) checks that rely on smell or vibration.
Amorphous Bulk. The mound can occupy the space of another creature and vice versa, and it can move through a space as narrow as 5 feet wide without squeezing if the surface is loose earth, sand, or rubble.
Thirteenfold Grasp. The mound has advantage on attack rolls against any creature it has grappled.
Spasm Lash. When a creature within 10 feet hits the mound with a melee attack, the mound lashes out with a defensive tentacle. The attacker must succeed on a Strength saving throw or be pushed 10 feet away and knocked prone.
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