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Caeca Iustitia - AI-generated fantasy Monster

Caeca Iustitia

Caeca Iustitia is one of Nahviel's divine executioners, a small but fearsome celestial-born tiefling who believes holy order must be enforced with absolute precision. She wears only the colors she considers sacred, and her blindfold is not a sign of weakness but of discipline. Those who are innocent find her unexpectedly courteous, while sinners are met with contempt, humiliation, and swift finality. She obeys Nahviel with little question, though the tenderness she shows around him is impossible for her to fully disguise.

Smallcelestial(tiefling)CR 30lawful neutral

Caeca Iustitia

bosscelestialexecutionertieflingblindfoldeddivineholymeleelegendary
HP666AC22SPD40 ft.CR30AthleticsInsightIntimidationPerceptionReligion
STR
24
save
DEX
20
save
CON
32
save
INT
16
WIS
27
save
CHA
23
save
Magic Resistance. Caeca has advantage on saving throws against spells and other magical effects.
Sacred Judgment. Caeca can be targeted by divination magic only if she allows it, and she automatically knows the location of any creature marked sinful by her Divine Censure within 1 mile.
Divine Censure. When Caeca hits a creature with an attack, that creature takes an extra 13 radiant damage if it is marked sinful.
Blindfold of Penitent Sight. Caeca ignores the blinded condition for the purpose of her own attack rolls and ability checks, and magical darkness does not impede her vision.
Last Rite of the Condemned. When Caeca is reduced to 0 hit points, she can instead drop to 1 hit point and emit a burst of radiant light. Each hostile creature within 30 feet must make a Constitution saving throw or take 36 radiant damage and be blinded until the end of its next turn. Once used, this trait cannot be used again until she finishes a long rest.
Multiattack. Caeca makes three attacks with her executioner's blade, or two attacks with her blade and one Bell of Judgment blast if available.
Executioner's Blade. Melee Weapon Attack: to hit, reach 10 ft., one target. Hit: 32 () slashing damage plus 18 () radiant damage. If the target is a sinner, Caeca deals an extra 13 () psychic damage and the target must succeed on a Wisdom saving throw or be humiliated, suffering disadvantage on attack rolls and ability checks until the end of its next turn.
Bell of Judgment. Ranged Spell Attack: to hit, range 120 ft., one target. Hit: 27 () radiant damage, and the target cannot regain hit points until the start of Caeca's next turn.
Holy Verdict. Each creature of Caeca's choice in a 30-foot cone must make a Constitution saving throw. On a failure, a creature takes 45 () radiant damage and is blinded until the end of its next turn. On a success, it takes half damage and is not blinded. Sinners have disadvantage on this save.
Judgment's Rebuke. When a creature Caeca can see hits her with an attack, she reduces the damage by 20 and can immediately move up to 10 feet toward that creature.
Righteous Step. Caeca moves up to half her speed without provoking opportunity attacks.
Swift Sentence (Costs 2 Actions). Caeca makes one Executioner's Blade attack.
Crescendo of Judgment (Costs 3 Actions). Caeca emits a pulse of condemned radiance. Each creature of her choice within 20 feet must succeed on a Wisdom saving throw or be frightened until the end of its next turn. A creature that is already frightened instead takes 22 () radiant damage.
Cantrips
Innate Spellcastingabjuration At will: detect evil and good, divine favor, command
5th level
Innate Spellcastingevocation 3/day each: dispel evil and good, flame strike, mass cure wounds
8th level
Innate Spellcastingabjuration 1/day each: blade barrier, holy aura, power word stun
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