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Chloe Silverman - AI-generated fantasy Monster

Chloe Silverman

Chloe Silverman is one of the Arcadian War College's most promising Drake Rider cadets. Her telekinetic talent first manifested when she unconsciously stopped a falling bell from crushing several younger students. The college paired her with Nextus, a drake considered too proud and independent for ordinary riders. Their bond became legendary after they won a three-day aerial war game without landing once. Chloe's enemies claim the pair are being groomed for a secret royal strike force. Her instructors insist that she is merely an exceptional student. Both statements may be true.

MediumHumanoid(Human, psychic, mounted combatant)CR CR 14LN

Chloe Silverman

Arcadian War CollegeDrake RiderPsychicTelekineticHumanAerial CombatantUnique NPC
HP212AC+14SPD30 ft., Fly 100 ft. with good maneuverability while mounted on Nextus, Chloe can hover in place through telekinetic force for up to 1 round as a move action, Nextus can carry Chloe and one Medium creature without reducing its fly speedCR14AcrobaticsBluffFlyKnowledge (arcana)Knowledge (history)PerceptionRideSense MotiveSpellcraftUse Magic Device
STR
12
DEX
20
CON
18
INT
24
WIS
18
CHA
20
Arcadian Drake Bond. Chloe and Nextus share a supernatural telepathic bond while within 100 feet. They cannot be flanked while both are conscious and can communicate without actions. Chloe uses Nextus's Perception result when mounted if it is higher.
Telekinetic Maneuver. Chloe can attempt a telekinetic combat maneuver against a creature or unattended object within 60 feet as a standard action. She uses her caster level plus her Intelligence modifier for the maneuver check, for a total of +25, and does not provoke attacks of opportunity.
Drake Rider Cadet. While mounted on Nextus, Chloe gains a +4 circumstance bonus to concentration checks and Ride checks. Once per round, when Nextus succeeds on a Reflex save for half damage, Chloe may direct it to take no damage instead.
Psychic Spellcasting. Chloe's psychic spellcasting does not require visible components, though it is disrupted if she cannot think clearly or is affected by an appropriate condition. Her psychic spells use emotion and thought components as normal for Pathfinder First Edition.
Disciplined Mind. Chloe's mind is shielded by disciplined psychic conditioning. She gains a bonus on saves against mind-affecting effects and possession, and creatures attempting to read her thoughts must succeed at a caster level check against .
Nextus, Silverwing Drake. Nextus is a Large young adult drake with AC 29, 145 hit points, Fortitude +15, Reflex +15, Will +10, fly speed 100 feet with good maneuverability, bite +20 for damage, two claws +18 for damage, and a 30-foot cone breath weapon that deals electricity damage, Reflex half. Nextus can use the breath weapon once every rounds.
Aerial Saddle Training. While mounted, Chloe can share Nextus's space and does not provoke attacks of opportunity when Nextus moves. If Nextus is reduced to 0 hit points, Chloe must succeed at a Ride check to remain mounted and avoid falling.
Minor Telekinesis. Chloe can move or manipulate an unattended object weighing up to 500 pounds within 60 feet as a move action. She can open doors, retrieve items, draw weapons, or pull levers without touching them.
Multiattack. Chloe makes two attacks with her +2 telekinetic dueling blade, or one attack and uses a psychic spell.
Telekinetic Dueling Blade. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: piercing damage plus force damage. Chloe can make this attack against a creature within 30 feet by telekinetically guiding the blade, using the same attack bonus and damage.
Violent Thrust. Chloe targets one creature within 60 feet. The target must succeed at a Will save or be violently hurled up to 30 feet in a direction Chloe chooses, taking points of bludgeoning damage if it strikes a solid object. A successful save halves the distance and negates the damage.
Mounted Command. Chloe directs Nextus to make one bite attack, one claw attack, or use Wing Buffet. If Chloe is mounted, she may also cast a spell as a swift action once per round when Nextus moves at least 20 feet.
Psychic Deflection. When a creature within 60 feet makes an attack with a weapon, Chloe adds 5 to the attacker's miss chance by telekinetically twisting the weapon or the attacker's arm. She can use this reaction after the attack roll but before damage is rolled.
5th level
TelekinesisTransmutation Chloe creates an invisible force hand that can move objects, perform combat maneuvers, or hurl creatures and objects. She primarily uses this spell to reposition enemies and disarm dangerous opponents.
6th level
Mind Thrust VIEnchantment Chloe attacks the mind of one creature, dealing 14d6 points of damage and stunning the target for 1 round on a failed Will save.
Wall of ForceEvocation Chloe creates a nearly impenetrable invisible barrier that blocks movement and most attacks.
Mass SuggestionEnchantment Chloe attempts to control one humanoid or monstrous humanoid, giving it telepathic commands for up to 1 day per level.
7th level
Greater InvisibilityIllusion Chloe becomes invisible, gains concealment, and receives a 50 percent miss chance against attacks.
Greater TeleportConjuration Chloe teleports herself, Nextus, and willing allies to a destination she knows.
8th level
Greater DominateEnchantment Chloe creates a powerful psychic compulsion that can force a creature to flee, attack an ally, or stand helpless. She reserves it for enemy commanders.
9th level
Telekinetic StormEvocation Chloe unleashes a telekinetic storm in a 40-foot-radius area, dealing 1d6 points of damage per caster level and potentially dazing or stunning creatures.
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