Ralar Dorn, siege captain - AI-generated fantasy Monster

Ralar Dorn, siege captain

Ralar Dorn earned his title by holding a breached courtyard for three days with fewer than two dozen soldiers. He is not famous for cruelty, but for refusing to abandon defensible ground while anyone under his command still had a chance to survive. In Fire in the Courtyard, he has been ordered to protect a burning storehouse, delay intruders, or prevent a dangerous prisoner from escaping.

MediumHumanoid(Human)CR Challenge Rating 3lawful neutral

Ralar Dorn, siege captain

humanoidhumansoldiercommandersiegefire in the courtyard
HP52AC17SPD30 ft.CRChallenge Rating 3AthleticsIntimidationPerception
STR
13
save
DEX
12
CON
14
save
INT
10
WIS
12
CHA
14
Steady Under Fire. Ralar has advantage on saving throws against being frightened while he can see a friendly creature within 30 feet of him.
Hold the Line. While Ralar is within 5 feet of at least one ally, he cannot be moved against his will unless he chooses to be moved.
Multiattack. Ralar makes two attacks, using Longsword or Heavy Crossbow in any combination.
Longsword. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 6 () slashing damage, or 7 () slashing damage if wielded with two hands.
Heavy Crossbow. Ranged Weapon Attack: to hit, range 100/400 ft., one target. Hit: 5 () piercing damage. Ralar can load and fire this weapon without disadvantage while within 5 feet of a hostile creature.
Parry. Ralar adds 2 to his AC against one melee attack that would hit him. To do so, Ralar must see the attacker and be wielding a melee weapon.
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