War-Bred Demigryph - AI-generated fantasy Monster

War-Bred Demigryph

Demigryphs were originally a natural mutation of griffons that lived in high-wind canyons where flight was hazardous. Human empires eventually discovered that these wingless variants were stronger and faster on land than their flying cousins, leading to a selective breeding program to create the ultimate knightly mount.

HP185AC30SPD50 feet landCR10AthleticsAcrobaticsIntimidationSurvival
STR
24
DEX
20
CON
22
INT
2
WIS
18
CHA
14
Pouncing Charge. The demigryph Strides and makes a Strike at the end of the movement. If it moved at least 20 feet, it deals an additional precision damage.
Ferocious Guard. If a rider is mounted on the demigryph, the demigryph grants the rider a +1 circumstance bonus to AC.
Shattering Beak. The demigryph's beak strikes ignore the first 5 points of a target's Hardness or Physical Resistance.
Beak. to hit, Reach 10 ft. Damage: piercing.
Claw. to hit, Reach 5 ft. Damage: slashing plus Grab.
Terrifying Screech. 2 Actions. The demigryph lets out a blood-curdling cry. Each creature within a 30-foot emanation must attempt a Will save. Success: Unaffected and immune for 24 hours. Failure: Frightened 1. Critical Failure: Frightened 2 and Fleeing for 1 round.
Talons of the Sun. 1 Action. Requirement: The demigryph has a creature Grabbed. The demigryph makes two Claw strikes against the grabbed creature with a -2 penalty. These count as one attack for the purpose of Multiple Attack Penalty.
Loyal Snap. Trigger: An adjacent ally or the demigryph's rider is targeted by a melee attack. Effect: The demigryph makes a Beak strike against the attacker.
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