Forest Razorwolf - AI-generated fantasy Monster

Forest Razorwolf

Woodland folk tell of razorwolves as guardians of older groves. A single quill from their flank is said to help a tracker find hidden game for a season, though the quill must be returned or the grove grows restless.

HP22AC12SPDSpeed 40 ft., Climb 20 ft.CR1 (200 XP)PerceptionStealth
STR
12
DEX
16
save
CON
12
INT
6
WIS
12
CHA
8
Pack Tactics. The razorwolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Keen Hearing and Smell. The razorwolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Surprise Quills. If the razorwolf begins combat hidden and hits with its first bite, that bite deals an extra 3 () piercing damage.
Bite. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 8 () piercing damage. If the Forest Razorwolf is hidden from the target, the attack deals an additional 3 () damage.
Claw. The razor-sharp claws rake at a single target within reach. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 6 () slashing damage.
Protective Riposte. If a creature the razorwolf can see attacks a pack ally within 5 feet of the wolf, the wolf can use its reaction to make one claw attack against the attacker.
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