Ladder Captain - AI-generated fantasy Monster

Ladder Captain

A Ladder Captain is not necessarily the highest-ranking officer in an army. The title belongs to the soldier trusted to make an assault function at the exact moment it should collapse. Captains memorize wall layouts, count available ladders, identify nervous troops, and know when a failed attack can still become a successful feint.

MediumHumanoid(Humanoid)CR Challenge 1/2Lawful neutral

Ladder Captain

humanoidsoldiersiegecommandersupportcontrollerwall assault
HP16AC13SPD30 ft.CR1/2 (100 XP)PerceptionPersuasionSurvival
STR
12
DEX
14
CON
11
INT
10
WIS
12
CHA
13
Battlefield Signals. The Ladder Captain can understand battlefield signals, whistles, and shouted commands from allied soldiers, though it cannot communicate through them without appropriate signals.
Steady Under Fire. The Ladder Captain has advantage on saving throws against being frightened while it can see an allied creature within 30 feet.
Multiattack. The Ladder Captain makes two attacks, using Shortsword or Longbow in any combination.
Shortsword. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 5 () piercing damage.
Longbow. Ranged Weapon Attack: to hit, range 150/600 ft., one target. Hit: 6 () piercing damage.
Leadership. For 1 minute, the Ladder Captain can issue a special command or warning whenever a nonhostile creature within 30 feet that can hear it makes an attack roll or saving throw. That creature can add a d4 to its roll, provided it can understand the Ladder Captain. A creature can benefit from only one Leadership die at a time. The Ladder Captain can use this feature once, and it recharges after a short or long rest.
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