Goroth Orc Hunter - AI-generated fantasy Monster

Goroth Orc Hunter

Goroth Orc Hunters are the first blades a warband sends into broken country. Their job is not to win fair fights but to make roads unsafe, force caravans into panic, and draw defenders into bad positions. At Ember Pass, they are infamous for hurling javelins into wagon wheels and then vanishing into the heat shimmer and shadow of the rocks.

MediumHumanoid(orc)CR 0.5chaotic evil

Goroth Orc Hunter

orcraiderskirmisherambushermountaincaravanjavelin
HP22AC13SPD30 ft.CR1/2 (100 XP)AthleticsPerceptionStealthSurvival
STR
16
save
DEX
12
CON
12
save
INT
8
WIS
11
CHA
10
Darkvision. The hunter can see in dim light within 60 feet of it as if it were bright light, and in darkness as if it were dim light. It can't discern color in darkness, only shades of gray.
Aggressive. The hunter can take the Dash action as a bonus action on each of its turns, but only toward a hostile creature it can see.
Slip Away. When a creature the hunter can see ends its turn within 5 feet of the hunter, the hunter can move up to 10 feet without provoking opportunity attacks from that creature. The hunter must be able to see the creature to use this reaction.
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