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Kuroda Mounted Scout - AI-generated fantasy Monster

Kuroda Mounted Scout

The Kuroda clan relies on mounted scouts to make its larger forces appear omnipresent. Each scout memorizes roads, wells, bridges, and local loyalties. A captured scout may know the location of a patrol or the identity of a Kuroda officer, but rarely reveals information without proof that the clan has abandoned them.

MediumHumanoid(Humanoid)CR Low individual threat, dangerous in coordinated groupsLawful neutral

Kuroda Mounted Scout

KurodaMountedHumanoidSkirmisherScoutFeudalReconnaissance
HP16AC+4SPD40 ft., Mounted speed 60 ft. while riding a Kuroda warhorseCR1/4, 50 XPPerceptionStealthSurvivalAnimal Handling
STR
14
DEX
15
CON
12
INT
10
WIS
12
CHA
8
Mounted Training. The scout has advantage on Wisdom (Animal Handling) checks involving its mount and can mount or dismount using only 5 feet of movement.
Mounted Combatant. While mounted, the scout can force an attack targeting it to target its mount instead, as described in the Mounted Combatant reaction.
Ride-By Skirmishing. The scout does not provoke opportunity attacks from a creature it has attacked during its turn while mounted, provided it moves at least 10 feet before the end of that turn.
Multiattack. The scout makes two attacks, using Shortbow or Spear in any combination.
Shortbow. Ranged Weapon Attack: to hit, range 80/320 ft., one target. Hit: 5 () piercing damage.
Spear. Melee or Ranged Weapon Attack: to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 () piercing damage, or 6 () piercing damage if used with two hands in melee.
Mounted Combatant. When the scout or its mount is targeted by an attack while the scout is mounted, the scout can force the attack to target the mount instead if the attacker is within 5 feet of the mount. The scout cannot use this reaction if it is incapacitated.
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