Shardbound Treant

Long ago, a circle of moon druids bound a splinter of celestial crystal into a dying tree to create a guardian that could outlast them. The ritual succeeded, but the tree awoke with only one command: keep the crescent moon shrine untouched. Centuries of isolation have made its purpose absolute, and it now treats trespass, harvesting, and even careless torchlight as acts of desecration.

LargePlantCR Challenge Rating 2Neutral

Shardbound Treant

plantguardianmoonlit forestanimated treebruisershrine defender
HP59AC13, natural armorSPDSpeed 20 ft.CR2 (450 XP)
STR
19
DEX
8
CON
15
INT
10
WIS
10
CHA
7
False Appearance. While the treant remains motionless, it is indistinguishable from a normal tree.
Animated Tree. The treant is an ordinary tree awakened and animated by the crescent moon shard. It can understand the language known by its creator but cannot speak. It has advantage on saving throws against effects that would forcibly move it while it is standing on earth or rooted stone.
Siege Monster. The treant deals double damage to objects and structures.
Slam. Melee Weapon Attack: to hit, reach 10 ft., one target. Hit: 11 () bludgeoning damage.
Siege Strike. The shardbound treant strikes a nonmagical object or structure with its slam. The attack deals double damage to the object or structure.
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