Orc Raider - AI-generated fantasy Monster

Orc Raider

Orc Raiders are the spear point of many warbands, sent ahead to break caravans, seize horses, and terrify settlements into tribute. They are not subtle, but they are disciplined in the brutal way of pack hunters. A raider with a red sash is often recognized as one who has survived more than one raid, and those veterans are dangerous because they know exactly when to charge and when to fall back.

MediumHumanoid(Orc)CR 0.5Chaotic evil

Orc Raider

orcraiderbruiserambushmeleecaravanaggressive
HP15AC13SPD30 ft.CR0.5IntimidationPerception
STR
16
DEX
14
CON
16
save
INT
8
WIS
10
save
CHA
8
Aggressive. On each of its turns, the raider can move up to its speed toward a hostile creature it can see.
Brutal Greataxe. The raider's greataxe hits hard enough to feel like a battlefield threat even at low CR.
Road Ambusher. The raider has advantage on initiative checks if combat begins from an ambush in rocky terrain or from behind a wagon or barrier.
Greataxe. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 9 () slashing damage.
Javelin. Ranged Weapon Attack: to hit, range 30/120 ft., one target. Hit: 6 () piercing damage.
Aggressive Charge. When a creature the raider can see moves within 5 feet of it, the raider can move up to half its speed toward that creature. This movement does not provoke opportunity attacks from the creature that triggered the reaction.
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