Marshbone Reaver
Before the cult was scattered, this one was the excavation warden, assigned to keep watch while the sealed burial chamber was breached. The rites failed, the crypt flooded, and the warden did not flee. It survived by feeding on the drowned dead and swearing that the guild would never claim the tomb's relics. It knows the route to the deeper guardian's chamber and keeps a tally-token that marks a side room where the cult hid valuables taken during the excavation.
Marshbone Reaver
Combat
AC 15 · HP 76 · ModerateMarshbone Reaver
Reactions
- Role
- Ambusher, area controller, and cult remnant sentinel
- Built for
- 3-5
Gear
- Hooked Pole (weapon, trophy)A rusted hooked pole used to drag prey into water or off ledges.
- Brine Lantern (focus, minor treasure)A cracked lantern sealed with brine and grave-oil. Its glow is dim but unsettling.
- Wet Tally-Token (key item, quest item)A cult tally-token etched with the route to the sealed burial chamber and a mark indicating the loot side room.
Feats
Notes for the game master
Tactics
Opening
It begins hidden in floodwater or behind debris, then bursts out to make a surprise attack from reach. On the first round it tries to shove intruders off narrow walkways into shallow water or muck.
Mid-fight
It uses Grappling Hook and Tidal Shove to isolate a target near water, then keeps pressure with poisoned water and claw strikes. It prioritizes anyone carrying light, fire, or radiant magic.
End of the fight
If reduced below one-quarter health, it tries to drag one foe into deep water and flee through a side drain or collapse a debris pile behind it. If escape is impossible, it fights to the death while calling for the deeper guardian with a brine chant.
Retreat
It is fanatical but not fearless. It withdraws only if its rite is broken, its lantern is shattered, or the sanctum route is sealed. Otherwise, it keeps fighting even while badly wounded.
How it fights
Who it attacks first
Works well with
How to beat it
Ways to avoid a fight
Ecology
A gaunt drowned cult survivor wrapped in algae-dark vestments, with a jaw wired shut by rusted devotional hooks and a chest hung with barnacled keys, teeth, and little bone charms. Its hands are swollen with water-rot, and its legs trail silt like a skirt. When it moves, it drags a hooked pole and a funerary lantern full of black brine that glows faintly green when blood is near.
Behavior
Fanatical, desperate, and territorial. It believes the guild is stealing a burial right already claimed by the cult and that any trespasser must be drowned, delayed, or sent back as a warning. It speaks in cracked prayers and half-remembered directives, often pausing to listen to the water before acting.
How it lives
The Marshbone Reaver survives on corpse leavings, crypt eels, algae, and ritual scraps left behind by the cult's excavation. It knows the flood routes, where the stone is thin, and which debris piles conceal holes or broken stairwells. It often leaves poisoned offerings in the water to weaken explorers before the deeper guardians are awakened.
Lair
The reaver nests in the first flooded threshold of the crypt, where the entry hall breaks into narrow ledges, broken sarcophagi, and half-submerged alcoves. It keeps the water deliberately filthy with corpse-silt and poison drippings from a cracked urn hidden behind a false wall. In its lair, the reaver can hear footsteps through the water and knows every place where a careless intruder will lose balance.
- Habitat
- Drowned crypt corridors, shallow flooded chambers, collapsed entry halls, debris-choked side rooms, and narrow stone walkways above brackish water.
Signs that it is near
Tags
Lore
Before the cult was scattered, this one was the excavation warden, assigned to keep watch while the sealed burial chamber was breached. The rites failed, the crypt flooded, and the warden did not flee. It survived by feeding on the drowned dead and swearing that the guild would never claim the tomb's relics. It knows the route to the deeper guardian's chamber and keeps a tally-token that marks a side room where the cult hid valuables taken during the excavation.
What drives it
To deny the guild access to the sealed burial chamber, preserve the cult's claim over the crypt, and prove itself worthy of the drowned saint that sleeps below.
After the fight
If the Marshbone Reaver is slain, the shallow halls briefly quiet. The floodwater clears enough to reveal concealed steps, a cult tally-token, and fresh drag marks leading deeper toward the sealed burial chamber. Surviving guild scouts can use the reaver's token as proof that the upper crypt is partially secured, but its death also alerts anything below that intruders have reached the outer half of the tomb.
“The rites failed, the crypt flooded, and the warden did not flee.”
Variants
Hooks
Plot hooks
How to use it
Treasure
Media
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