Earth Elemental - AI-generated fantasy Monster

Earth Elemental

The Earth Elemental was once a guardian spirit bound to the Heart of Stone, an ancient mineral core that stabilizes the region's mountains. When the heart was cracked or corrupted, the guardian became a brutal enforcer. It no longer understands diplomacy. It recognizes only trespass, damage, and the command to crush.

LargeElemental(Elemental)CR Challenge Rating 5Neutral

Earth Elemental

elementalearthguardianbruisersiege monsterdungeon bossHeart of Stone
HP126AC+8SPD30 ft., Burrow 30 ft. through nonmagical, unworked earth and stoneCR5 (1,800 XP)
STR
20
DEX
18
CON
20
INT
5
WIS
10
CHA
5
Earth Glide. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, it does not disturb the material it moves through.
Siege Monster. The elemental deals double damage to objects and structures.
Elemental Resilience. The elemental is immune to effects that would cause it to become exhausted, paralyzed, petrified, poisoned, or unconscious.
Multiattack. The elemental makes two Slam attacks.
Slam. Melee Weapon Attack: to hit, reach 10 ft., one target. Hit: 14 () bludgeoning damage.
Whelm. Recharge 4–6. Each creature in the elemental's space must make a Strength saving throw. On a failed save, a target takes 18 () bludgeoning damage and, if it is Large or smaller, is grappled by the elemental. Until this grapple ends, the target is restrained. The elemental can grapple one Large creature or up to two Medium or smaller creatures at a time. A creature within 5 feet of the elemental can use its action to pull a grappled creature free by succeeding on a Strength (Athletics) check. On a successful save, a creature takes half damage and is pushed to an unoccupied space within 5 feet of the elemental.
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