Gloomwreath Stalker
People tell stories of shadows that step off walls and pry at armor straps. Farmers lost in twilight speak of pale eyes at the edge of their fields. Old hunters call them gloomwreaths and leave offerings of iron to keep them away.
Gloomwreath Stalker
Combat
AC 15 · HP 52 · ModerateGloomwreath Stalker
Spells
Actions
Reactions
- Role
- Skirmisher / Ambusher
- Built for
- 3
Notes for the game master
Tactics
Opening
The stalker waits in dim light or darkness and attempts to ambush: it uses Surprise and Shadowstep to position to strike a high-priority target with Shadow Claw for extra necrotic damage.
Mid-fight
It stalks the edges of the field, striking at isolated or flanked targets with Shadow Lash, forcing saves to weaken armor and mobility. It uses Umbral Veil to create heavy obscurity and then closes to use Shadow Claw for higher damage.
End of the fight
If reduced below half hit points, it focuses on escape by creating cover with Umbral Veil and using Shadowstep to vanish into dense shadow and flee to a prepared hiding point.
Retreat
Uses Shadowstep to teleport to a nearby dark area. If escape is impossible, it will attempt to grapple and pin a single target to slow pursuers while the rest slip away.
How it fights
Who it attacks first
Works well with
How to beat it
Ways to avoid a fight
Ecology
A lithe, catlike figure woven from deep shadow and matte black fur. Its pair of pale, reflective eyes glow faintly lavender. Long, whiplike tendrils of darkness trail from its shoulders and wrists. In bright light it appears as a smudge; in dim light it becomes almost fully solid.
Behavior
Predatory, patient, and cunning. The stalker prefers isolation and ambush; it studies travel routes and light sources to strike when prey is most vulnerable. It rarely attacks groups head-on and will use darkness to level the playing field.
How it lives
Gloomwreath Stalkers are born in places where light and shadow fight over a threshold. They feed on fear and the warmth of living flesh to weave their darkness. They carve out territories in ruins, dense forests, or the underside of cliff overhangs where sunlight rarely penetrates.
Lair
A lair is typically a deep, shadowed hollow beneath ruined walls or a cave mouth where light rarely reaches. The area is littered with items stolen from victims and faintly blackened bones. The stalker marks the entrance with a subtle inklike residue that absorbs light.
- Habitat
- Temperate forests, ruins, catacombs, abandoned keeps, deep caverns
Signs that it is near
Tags
Lore
People tell stories of shadows that step off walls and pry at armor straps. Farmers lost in twilight speak of pale eyes at the edge of their fields. Old hunters call them gloomwreaths and leave offerings of iron to keep them away.
What drives it
Hunger for warmth and fear-scent. It prefers to weaken prey before finishing it, conserving its strength for long hunts.
After the fight
Areas a Gloomwreath Stalker haunts remain stained with faint, oily shadow that dims light and chills the air for days. Those who sleep where a stalker fed report restless nightmares about being watched. Corpses drained by a stalker rot with black veins and are unusually difficult to resurrect without a remove curse or similar magic.
“Farmers lost in twilight speak of pale eyes at the edge of their fields.”
Variants
Hooks
Plot hooks
How to use it
Treasure
Media
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