Hobgoblin Battle Lieutenant

Local farmers tell of stern, methodical raiding parties that cut down the best defenders in a single volley and melt away. Folk call the leader a 'Scalp-Sergeant' because of his habit of collecting captured banners and shortening the lives of those who run.

MediumHumanoid(Goblinoid)CR 5Lawful Evil

Hobgoblin Battle Lieutenant

hobgoblinleadermeleetacticianveteran
HP68AC+8SPD30 ft.CR5IntimidateTactics (Use Battle Plans or Knowledge local equivalent)PerceptionStealthRide
STR
16
DEX
12
CON
16
INT
12
WIS
12
CHA
14
Hobgoblin. Hobgoblin. Medium humanoid (goblinoid); darkvision 60 ft.; racial +4 Stealth in light cover or shadows.
Armor Training (Veteran). Armor Training. Gains a +1 native armor bonus to AC and check penalties from armor for each rank of training appropriate to CR and experience (modeled here as +1 to AC and -1 armor check penalty).
Battle Commander. Battle Commander. As a full-round action the leader can issue precise orders to up to three allied hobgoblins within 30 feet, granting them teamwork bonuses equivalent to granting the Aid Another bonus to attack and damage for one round. Usable three times per day.
Regimental Discipline. Discipline. Allies within 10 feet that are hobgoblins gain a +1 morale bonus on Fortitude saves against fear effects while the leader is conscious.
Heavy Battleaxe. Melee attack with heavy battleaxe. If the hobgoblin hits, it deals slashing damage and forces a Strength check or the target is staggered for 1 round on a critical hit.
Coordinated Strike. The leader directs two allied hobgoblins within 30 feet to strike the same target. Allies that obey gain a bonus on attack rolls against that creature and deal +2 damage this round. If multiple allies obey, the leader gains a single free attack at his highest attack bonus against the same target at the end of the round.
Crushing Overhead. A focused, crushing overhead swing. The leader makes a single attack at a bonus. On hit this attack deals + precision damage instead of the normal additional damage. Usable 1/day.
Avenging Rush. When an allied hobgoblin within 30 feet is reduced to 0 hit points the leader can immediately move up to half his speed and make a single melee attack as an immediate action against the creature that scored the killing blow.
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