Bogmaw Crocodile - AI-generated fantasy Monster

Bogmaw Crocodile

Fishermen of Far Shelton whisper about the bogmaw. They say it learned to target the tiny skiff used by the late boatman Harlan Toomer and now waits under the willow that marks his favorite fishing spot. Children dare each other to throw pebbles where the water seems to blink twice in quick succession.

HP68AC13SPDSwim 40 ft., Climb 10 ft., Walk 20 ft.CR2 (450 XP)StealthPerception
STR
17
DEX
12
save
CON
15
INT
8
WIS
13
CHA
6
Amphibious Ambush. The bogmaw can breathe air and water. While submerged or partially submerged, it has advantage on Dexterity (Stealth) checks to hide in water or among vegetation.
Hold Breath. The bogmaw can hold its breath for 15 minutes.
Camouflaged Hide. The bogmaw's thick, algae-fouled hide gives it natural camouflage. It has advantage on Dexterity (Stealth) checks to hide while motionless in water or against a muddy bank.
Swallowing Maw. If the bogmaw starts its turn with a Medium or smaller creature grappled in its jaws, the croc can make a Constriction attempt: the target must succeed on a Strength saving throw or be swallowed. A swallowed creature is blinded and restrained, takes 10 () acid damage at the start of each of the bogmaw's turns as mud and stagnant water abrade and suffocate, and the bogmaw can only have one creature swallowed at a time. A swallowed creature can escape by dealing 15 slashing or bludgeoning damage to the croc's interior (AC 10) or by succeeding on a Strength check contested by the croc's Strength (modifier +3). When the bogmaw swallows a creature, it regurgitates the remains after hours unless it dies first.
Bite. Melee Weapon Attack: to hit, reach 10 ft., one target. Hit: 14 () piercing damage. If the target is a Medium or smaller creature, the bogmaw crocodile can attempt to bite and hold. The target is grappled (escape ) and restrained until the grapple ends. Until this grapple ends, the crocodile can make a Tail Slam attack against only the grappled target as a bonus action.
Tail Slam. Melee Weapon Attack: to hit, reach 15 ft., one target. Hit: 11 () bludgeoning damage. If the crocodile hits a creature it is grappling, the target takes an additional 7 () bludgeoning damage from the slam as it is pounded into the mud.
Multiattack. The bogmaw crocodile makes two attacks: one with its Bite and one with its Tail Slam. If the Bite attack grapples a target, the crocodile can use its Tail Slam against that target as its second attack and treat that attack as dealing the extra damage listed.
Snap Reaction. If a creature within 5 feet of the bogmaw that it can see drops prone, the crocodile can make a single Tail Slam attack against that creature as a reaction.
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