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Sorcerous Blightbloom - AI-generated fantasy Monster

Sorcerous Blightbloom

According to hedge-wizards, this horror is not a true plant but a spell given roots. A sorcerer planted it with blood and grave ash, then bound hunger into the seed so it would grow into a guardian that could never be bribed or reasoned with. Over time the creature learned the oldest law of the wild: everything that lives can be made to feed something else. Its golden pollen is said to be the last gift of a dying sun trapped in plant form, but in truth it is a weaponized disease carried on beauty's lie.

HugePlant(Blighted Sorcerous Flora)CR 20Neutral Evil

Sorcerous Blightbloom

plantbosscorruptedpoisongrappleforestlegendary
HP310AC19SPD30 ft., climb 20 ft. on roots and trunks, burrow 20 ft. through natural soilCR20 (25,000 XP)PerceptionStealthSurvivalInsight
STR
27
DEX
10
save
CON
24
save
INT
12
WIS
18
save
CHA
8
Multi-Tentacled. The blight can hold up to four Huge or smaller creatures grappled at the same time, but no more than one per tentacle lash it has used since its last turn.
Living Pollen Horror. The blight is immune to poison damage and the poisoned condition, and it cannot be charmed or frightened.
Consuming Roots. A creature that starts its turn grappled by the blight takes 14 () necrotic damage from feeding roots and sap.
Witch-Root Thicket. Nonmagical plants and terrain within 30 feet of the blight are difficult terrain for its enemies, as roots writhe to impede movement.
Golden Pollen Cloud. The sorcerer-planted blight releases a burst of golden pollen in a 20-foot-radius cloud. Creatures in the area must succeed on a Constitution saving throw or become poisoned for 1 minute. While poisoned this way, a creature must repeat the save at the end of each of its turns, ending the effect on a success. A creature that succeeds is immune to this pollen for 24 hours.
Tentacle Lash. Melee Weapon Attack: to hit, reach 20 ft., one target. Hit: 28 () bludgeoning damage plus 18 () necrotic damage, and the target is grappled (escape ) if it is Huge or smaller. Until this grapple ends, the target is restrained, and the blight cannot use this tentacle on another target.
Drain the Seized. The blight drains life from a creature grappled by one of its tentacles. The target must make a Constitution saving throw, taking 36 () necrotic damage on a failed save, or half as much on a success. The blight regains hit points equal to half the necrotic damage dealt.
Feed. The blight can use its tentacles to tear at a grappled target. Make one Tentacle Lash attack against a creature grappled by the blight, with advantage on the attack roll.
Grasping Rebound. When a creature within 20 feet hits the blight with a melee attack, the attacker must succeed on a Strength saving throw or be pulled up to 10 feet straight toward the blight, provided the attacker is Huge or smaller.
Root Skitter. The blight moves up to half its speed without provoking opportunity attacks.
Tentacle Strike (Costs 2 Actions). The blight makes one Tentacle Lash attack.
Blooming Cough (Costs 3 Actions). The blight exhales a thicker burst of pollen. Each creature of its choice within 20 feet must succeed on a Constitution saving throw or be poisoned until the end of its next turn.
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