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Daniel Socum, Arcadian Dragon Rider Cadet - AI-generated fantasy Monster

Daniel Socum, Arcadian Dragon Rider Cadet

Daniel Socum is in his second year at the Arcadian Dragon Rider Academy, where cadets learn aerial reconnaissance, mounted warfare, dragon etiquette, and battlefield command. His bond with Ombivala formed after he defended her from poachers during a disastrous training expedition. The two are inseparable, though Daniel's instructors worry that his compassion makes him hesitate at critical moments. He is not yet a knight, but his talent has already attracted the attention of Arcadian generals.

MediumHumanoid(Human, mounted combatant)CR CR 10 encounter unitNG

Daniel Socum, Arcadian Dragon Rider Cadet

humandragon ridercadetArcadiamounted combataerial combatNPCmilitary
HP118AC+10SPD30 ft., Fly 80 ft. with Ombivala while mounted, good maneuverability, Daniel can dismount as a free action during a dive if he succeeds at a DC 15 Ride checkCR10 including Ombivala's supportAcrobaticsFlyHandle AnimalKnowledge (arcana)Knowledge (geography)PerceptionRideSense MotiveSurvival
STR
16
DEX
20
CON
14
INT
12
WIS
15
CHA
16
Bonded with Ombivala. Daniel and Ombivala share a supernatural bond. They can communicate telepathically while within 1 mile, provided they are on the same plane. Daniel gains a +2 circumstance bonus on Ride checks made to control Ombivala and on saves against fear while within 30 feet of her.
Mounted Attack. Daniel does not need to attempt a Ride check to attack while Ombivala is moving, charging, or flying. He can use his full complement of attacks after Ombivala moves, provided he remains mounted.
Arcadian Aerial Formation. When mounted on Ombivala, Daniel gains a bonus to Armor Class against attacks from creatures on the ground. Ombivala gains a bonus on Reflex saves against area effects originating from the ground.
Emergency Harness. Daniel gains a bonus on Ride checks to soften a fall or remain mounted. If he falls from Ombivala, he can attempt a Ride check as an immediate action to catch the harness and remain adjacent to her.
Mutual Momentum. Daniel gains a +2 morale bonus on attack rolls and damage rolls for 1 round whenever Ombivala successfully damages a creature within 30 feet of him. Ombivala gains the same bonus whenever Daniel successfully damages a creature with a mounted charge.
Multiattack. Daniel makes two attacks with his lance or longsword, or one ranged attack with his arcane carbine.
Arcadian Sky-Lance. Melee attack: to hit, reach 10 ft. while mounted, one target. Hit: piercing damage, or piercing damage if Daniel charges while mounted. On a mounted charge, the target must succeed at a Reflex save or fall prone.
Longsword. Melee attack: to hit, reach 5 ft., one target. Hit: slashing damage.
Arcane Carbine. Ranged attack: to hit, range 100 ft., one target. Hit: piercing damage plus electricity damage. Daniel can fire this weapon while mounted without penalty.
Command Ombivala. Daniel commands Ombivala to use her breath weapon, reposition, or make a single attack. If Daniel succeeds at a Ride check, Ombivala can take the commanded action immediately, even if she has already acted this round.
Skyfall Volley. Daniel chooses a point within 60 feet. A spiraling lance of blue-white force strikes that point and explodes in a 10-foot radius. Creatures in the area take force damage, with a Reflex save for half damage. Daniel can use this ability three times per day.
Coordinated Dive. Daniel and Ombivala move up to their speeds without provoking attacks of opportunity from creatures on the ground. At the end of the movement, Daniel can make one lance attack and Ombivala can make one bite attack. Daniel can use this ability once every rounds.
Protective Charge. When a creature within 30 feet attacks Ombivala, Daniel can move up to 15 feet toward the attacker and make one sky-lance attack if he is mounted. This movement does not provoke an attack of opportunity.
Shared Resolve. When Daniel or Ombivala fails a saving throw against a mind-affecting effect, the other can attempt the same saving throw with a +2 circumstance bonus. If successful, the successful partner immediately grants the failed partner a new save with the same bonus.
2nd level
Gust of WindEvocation Daniel creates a magical gust that pushes creatures and objects in a 30-foot line. Creatures can attempt a DC 20 Fortitude save to resist.
MountConjuration Daniel summons a loyal riding horse or similar trained mount for 1 hour per level. He normally uses this spell only when separated from Ombivala.
3rd level
Bull's StrengthTransmutation Daniel gains a +2 enhancement bonus to Strength, a +2 enhancement bonus to Constitution, and a +1 enhancement bonus on Fortitude saves for 1 minute per level.
Wind WallEvocation Daniel creates a wall of wind that deflects arrows, bolts, and smaller ranged projectiles while making flight difficult through the area.
4th level
Call Lightning StormEvocation Daniel calls down a vertical column of lightning that deals 3d6 electricity damage to creatures in a 10-foot-radius area. Reflex DC 21 halves.
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