High Inquisitor Maltren - AI-generated fantasy Monster

High Inquisitor Maltren

Maltren began as a celebrated servant of a righteous order, famous for exposing corruption and ending demonic infiltration. Over time, he came to believe that mercy was merely slow betrayal. When the Schism of Shattered Faith broke his order, he claimed the surviving archives and declared himself the only true voice of doctrine. He now hunts dissenters, relic thieves, and anyone who questions his interpretation of purity.

MediumHumanoid(Human, Inquisitor)CR Very Hard BossLawful Evil

High Inquisitor Maltren

bossclericinquisitorradiantcontrollegendaryhumancult
HP171AC18SPDWalk 30 ft., Teleport 30 ft. to a space he can see within 60 feet by expending a legendary action if desired through Pursuant StepCRVery Hard BossInsightIntimidationReligionPerception
STR
12
DEX
14
CON
20
save
INT
14
WIS
18
save
CHA
20
save
Aura of Dreadful Authority. Maltren has advantage on saving throws against being frightened or charmed.
Relentless Judgment. Maltren has resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks, and he can stand in burning or consecrated terrain without penalty unless it is expressly hostile to him.
Legendary Resistance. If Maltren fails a saving throw, he can choose to succeed instead. He can use this trait three times per day.
Spellcasting. Maltren is a 13th-level spellcaster and uses Charisma for his spell attacks and spell save DCs.
Multiattack. Multiattack. Maltren makes two Censer Mace attacks and one Condemning Word attack.
Censer Mace. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 13 () bludgeoning damage plus 4 () radiant damage. If the target is concentrating, it has disadvantage on the saving throw made to maintain concentration from this hit.
Condemning Word. Ranged Spell Attack: to hit, range 60 ft., one target. Hit: 18 () radiant damage, and the target cannot take reactions until the start of its next turn.
Litany of Purification. Maltren unleashes a 15-foot cone of searing scripture. Each creature in that area must make a Dexterity saving throw, taking 27 () radiant damage on a failed save, or half as much damage on a successful one. A creature that fails the save also cannot benefit from invisibility until the end of its next turn.
Seal of Ashen Judgment. Maltren creates a spectral seal on one creature he can see within 60 feet. The target must succeed on a Wisdom saving throw or be restrained by chains of burning light for 1 minute. The restrained target can repeat the save at the end of each of its turns, ending the effect on a success. While restrained this way, the target takes 9 () radiant damage at the start of each of its turns.
Shield of Faith. When Maltren is hit by an attack, he adds +3 to his AC against that attack, potentially causing it to miss. To do so, Maltren must see the attacker and be wielding his censer-mace.
Pursuant Step. Maltren moves up to half his speed without provoking opportunity attacks.
Summary Judgment (Costs 2 Actions). Maltren makes one Censer Mace attack or one Condemning Word attack.
Sentence of Ruin (Costs 3 Actions). Maltren forces one creature he can see within 60 feet to make a Wisdom saving throw. On a failure, the creature is frightened of Maltren until the end of its next turn and takes 13 () radiant damage. On a success, it takes half as much damage and is not frightened.
Cantrips
SpellcastingFeature Maltren is a 13th-level spellcaster. His spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). He requires no material components for his inquisitorial spells while wearing his seal.
1st level
At-Will DoctrineFeature At will: command, thaumaturgy, sacred flame, detect magic
2nd level
Daily JudgmentsFeature 3/day each: hold person, spiritual weapon, silence, dispel magic
3rd level
Severe SentencesFeature 1/day each: banishment, guardian of faith, flame strike
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