Sahuagin Reef Hunter - AI-generated fantasy Monster

Sahuagin Reef Hunter

Reef hunters are the point-creatures of sahuagin raids, bred or trained to strike the first bleeding weakness they see. Sailors say they can smell panic in salt water, and that a caravan crossing a flooded road may already be lost if the first splash comes from below the surface.

Mediumhumanoid(sahuagin)CR 0.5lawful evil

Sahuagin Reef Hunter

aquaticcoastalhumanoidpredatorraiderskirmishersahuagin
HP27AC13SPD30 ft., swim 40 ft.CR0.5PerceptionStealth
STR
10
DEX
16
save
CON
12
save
INT
8
WIS
10
CHA
6
Blood Frenzy. The sahuagin has advantage on melee attack rolls against any creature that doesn't have all of its hit points.
Limited Amphibiousness. The sahuagin can breathe air and water, but it must be immersed in seawater at least once every 4 hours or it suffocates.
Shark Telepathy. The sahuagin can understand and communicate simple ideas with sharks.
Reef Slip. The sahuagin can move through a space as narrow as 1 inch wide without squeezing, provided it is wet and unoccupied.
Multiattack. The sahuagin makes two attacks: one with its Bite and one with its Spear.
Bite. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 4 () piercing damage.
Spear. Melee or Ranged Weapon Attack: to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 () piercing damage, or 6 () piercing damage if used with two hands to make a melee attack.
Tide Slip. When a creature the sahuagin can see moves within 10 feet of it, the sahuagin can move up to half its speed without provoking opportunity attacks, but only if it ends this movement in water, surf, or behind natural cover such as rocks, wreckage, or reeds.
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