Skip to content
CreatePricing
Tortured Treant Spirit - AI-generated fantasy Monster

Tortured Treant Spirit

The Tortured Treant Spirit was once a guardian of a sacred grove, bound by oath to shelter the weak and remember the dead. When invaders burned the wood and left the wounded to die beneath its branches, the treant could not pass on. Its spirit rose from the roots with the impossible burden of every cry it heard and every mercy it failed to give. Now it reenacts that moment endlessly, trying to decide whether the living are saviors, executioners, or the last chance to make the old wrong right.

LargeUndead(Undead, Plant)CR 3Neutral

Tortured Treant Spirit

forestspiritcontrollerundeadplanthauntedmoral dilemma
HP60AC14SPD30 ft.CR3PerceptionNature
STR
18
DEX
10
CON
14
save
INT
8
WIS
12
save
CHA
6
Aura of Agony. At the start of each hostile creature's turn within 10 feet of the spirit, that creature must succeed on a Constitution saving throw or take 3 () necrotic damage. A creature that succeeds is immune to this aura until the start of its next turn. In addition, the first time a creature fails a saving throw against this spirit on its turn, its speed is reduced by 10 feet until the start of its next turn.
Multiattack. The spirit makes two Slam attacks.
Slam. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 8 () bludgeoning damage, and the target must succeed on a Strength saving throw or be pushed up to 10 feet away from the treant spirit.
Entangling Roots. The tortured treant spirit lashes the ground in a 15-foot radius centered on a point it can see within 60 feet. Each creature in that area must make a Strength saving throw. On a failure, a creature takes 10 () piercing damage and is restrained by writhing roots until the end of its next turn. On a success, the creature takes half damage and is not restrained.
Root Reproach. When a creature the spirit can see within 30 feet deals damage to one of its restrained or incapacitated allies, or mocks the dead, the spirit can cause spectral roots to snare the attacker. The attacker must succeed on a Dexterity saving throw or have its speed reduced to 0 until the start of its next turn.
Visual sheet

Turn Tortured Treant Spirit into a sheet

A high-res, share-ready sheet you can post or print.

Gallery

No images yet. Click to add.

Relationships