Sylithik, Guardian of the Winding Wilds - AI-generated fantasy Monster

Sylithik, Guardian of the Winding Wilds

Legend says Sylithik was hatched from a seed of the first tree. She has seen empires rise and fall, and her coils are said to be the reason the rivers of the region wind so sporadically, as they follow the paths she carved millennia ago.

HugeBeast(Apex)CR 15Neutral

Sylithik, Guardian of the Winding Wilds

GuardianLegendarySerpent
HP270AC19SPD40 ft., Climb 40 ft., Swim 40 ft.CR15StealthPerceptionInsightAthletics
STR
23
save
DEX
16
CON
22
save
INT
12
WIS
18
save
CHA
18
save
Legendary Resistance (3/Day). If Sylithik fails a saving throw, she can choose to succeed instead.
Jungle Camouflage. Sylithik has advantage on Dexterity (Stealth) checks made to hide in forest terrain.
Siege Monster. Sylithik deals double damage to objects and structures.
Magic Resistance. Sylithik has advantage on saving throws against spells and other magical effects.
Multiattack. Sylithik uses her Entrancing Gaze and then makes two attacks: one with her Bite and one with her Tail or Constrict.
Bite. Melee Weapon Attack: to hit, reach 15 ft., one target. Hit: 18 () piercing damage plus 14 () poison damage. The target must succeed on a Constitution saving throw or be poisoned for 1 minute.
Tail Slam. Melee Weapon Attack: to hit, reach 20 ft., one target. Hit: 25 () bludgeoning damage. If the target is a creature, it must succeed on a Strength saving throw or be knocked prone.
Constrict. Melee Weapon Attack: to hit, reach 10 ft., one creature. Hit: 29 () bludgeoning damage, and the target is grappled (escape ). Until this grapple ends, the creature is restrained, and Sylithik can't constrict another target.
Entrancing Gaze. Sylithik targets one creature she can see within 60 feet. If the target can see her, it must succeed on a Wisdom saving throw or be charmed until the end of its next turn. While charmed, the creature is incapacitated and its speed is 0.
Tail Sweep. When a creature Sylithik can see moves into a space within 20 feet of her, she can make a Tail Slam attack against that creature.
Move. Sylithik moves up to her speed without provoking opportunity attacks.
Bite (Costs 2 Actions) (Costs 2 Actions). Sylithik makes one Bite attack.
Serpent's Coil (Costs 2 Actions). Sylithik deals 29 () bludgeoning damage to one creature she is currently grappling.
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