Goroth Orc Hunter - AI-generated fantasy Monster

Goroth Orc Hunter

The name Goroth means stone-shadow in an old orcish hunting cant. Goroth hunters are not a separate species, but a feared tradition among the orcs of Ember Pass. They are trained to remain motionless for hours, memorize every rock and switchback, and kill the first defender who looks important.

MediumHumanoid(orc)CR Challenge Rating 1/2chaotic evil

Goroth Orc Hunter

orchumanoidartilleryambushermountain huntercaravan raiderlow-level threat
HP15, 2d8 + 6AC13, hide armorSPDSpeed 30 ft., Climb 20 ft. on rocky surfaces without needing to make an ability checkCR1/2, 100 XPPerceptionStealthSurvival
STR
12
DEX
16
CON
12
INT
8
WIS
12
CHA
8
Favored Prey. As a bonus action, the Goroth marks one creature it can see within 150 feet as its favored prey. Until the end of the Goroth's next turn, the first time it hits that creature with a weapon attack, the attack deals an extra 2 () damage. The Goroth cannot mark another creature until the current mark ends.
Stone Camouflage. The Goroth has advantage on Dexterity (Stealth) checks made to hide in rocky, mountainous, or rubble-strewn terrain. While motionless in such terrain, it can remain hidden from a creature that has not actively searched for it, even if it has only light cover.
Cliffside Marksman. The Goroth ignores disadvantage on long-range attacks made with its longbow.
Shortsword. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 6 () piercing damage.
Longbow. Ranged Weapon Attack: to hit, range 150/600 ft., one target. Hit: 7 () piercing damage.
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