Stone-Warm Widow

Villagers tell of a 'warm widow' that steals the heat of sleeping folk, leaving them pale and chilled while the hearth inexplicably cools. Ruin archaeologists find warm cobwebbed pockets and the faint smell of mineral smoke. Hunters sometimes mistake its silhouette for a mossy hearthstone until it moves.

MediumAberration(Aberration)CR HardNeutral Evil

Stone-Warm Widow

heatentanglerambushstoneweb
HP34AC16SPD30 ft, climb 20 ftCR3StealthPerceptionClimbSurvival
STR
12
DEX
14
CON
14
INT
6
WIS
12
CHA
8
Harden Into Statue. The widow can harden its outer plates and remain motionless, resembling a lump of warm stone. While hardened it gains concealment and a bonus to AC and Reflex, but is immune to critical hits and precision damage. It can remain hardened for up to 1 round per 2 HD and can end the state as a free action.
Stone Silk. Stone Silk is warm mineral fiber. Any creature restrained by Stone Silk takes fire damage at the start of its turn. The silk has hardness 5, 10 hit points, and an AC of 12. Fire-based effects briefly strengthen the silk, giving it hardness 7 for 1 round.
Warmth-Bond. The widow is keyed to nearby warm stone. While within 30 feet of a hearth, sun-warmed rock, geothermal vent, or other persistent heat source the widow gains +2 to its attack rolls and +2 to its movement and Heat Burst gains one extra daily use.
Heat Reservoir. The widow's body stores heat, granting it resistance 5 to fire and vulnerability to cold: cold damage against the widow is treated as piercing for the purpose of bypassing resistances and deals an extra + cold on a hit whenever it comes from a cold source.
Claw. The Stone-Warm Widow lashes with a pair of jagged stone claws. Melee attack, to hit, reach 5 feet, one target. Hit bludgeoning plus fire. On a critical hit the target is also entangled (escape ).
Stone Silk Bolt. The widow extrudes thick mineral silk and hurls a sticky glob. Ranged touch attack +5, range 20 feet. Hit target is restrained by stone silk (escape ). The silk radiates warmth, dealing fire damage at the start of the restrained creature's turn. A restrained creature that breaks the silk takes slashing as the silk tears.
Heat Burst. The widow roars, releasing a wave of stored heat. Creatures in a 15-foot cone must make a Reflex half. On a failure they take fire and are sickened 1 for 1 round. On a success they take half damage and are not sickened. Usable 3 times per day.
Stone Recoil. Stone Recoil. When a creature hits the widow with a melee attack, the widow can cause a spray of scalding grit. The attacker takes fire damage unless it succeeds at a Reflex to halve.
Cantrips
Produce Flame (SL/At-will)Evocation Heat Shimmer. The widow can produce the effect of produce flame as a spell-like ability at will. The flame lasts for 1d4 rounds and deals 1d6 fire when used as an attack.
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